svg-native-viewer
bevy_svg_map
svg-native-viewer | bevy_svg_map | |
---|---|---|
1 | 1 | |
148 | 16 | |
2.7% | - | |
3.2 | 4.8 | |
about 1 month ago | almost 3 years ago | |
C++ | Rust | |
Apache License 2.0 | MIT License |
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svg-native-viewer
bevy_svg_map
-
SVG: The Good, the Bad and the Ugly
Along those lines, I recently encountered this project that enables the use of SVG to design maps etc for games developed with the Rust language game engine Bevy: https://github.com/carrascomj/bevy_svg_map
"The properties of the lines (color, opacity, fill...) can be used to programmatically add functionality..."
What are some alternatives?
lunasvg - lunasvg is a standalone SVG rendering library in C++
jc4-console-thingy - Spawn vehicles, characters, animals, props and mess with the game in Just Cause 4.
radialMenu - A highly customizable radial menu that's very easy to setup.
KeenWrite - Free, open-source, cross-platform desktop Markdown text editor with live preview, string interpolation, and math.
togetherness - A virtual and 🕊liberated🕊 tabletop. Make, play, and share your tabletop games with dice, cards, tokens, and more.
svg-inject - A tiny, intuitive, robust, caching solution for injecting SVG files inline into the DOM.
var_float - A universal representation of IEEE 754 floating-point numbers convertible between arbitrary precisions.