svelt-yjs
threlte
svelt-yjs | threlte | |
---|---|---|
2 | 29 | |
90 | 2,793 | |
- | 4.0% | |
2.7 | 9.9 | |
about 1 year ago | 8 days ago | |
Svelte | Svelte | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
svelt-yjs
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Is Svelte capable of a Google Docs & Sheets clone?
There are also some great implementations based on Yjs like this one svelt-yjs I prefer Yjs to automerge
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The data model behind Notion's flexibility
Excited to check this out!!
I’ve got experience with this stuff, count me in! Check out svelt-yjs[0]. It makes complex CRDT apps trivial. Websockets or P2P WebRTC in a few lines. I’ve got a live collab Svelte REPL using Monaco almost complete. It uses Postgres via Supabase for auth / row level security / saving and sharing Apps you make.
Heck, plug yjs into this Svelte based notion style block editor[1] and you’re more than halfway done in an evening.
[0] https://github.com/relm-us/svelt-yjs
threlte
- 3D Framework for Svelte
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Threlte 8
Please add a "What is Threlte?" link section to the page about the release of version 8. You already have this page available as the landing page of the Threlte website ( https://threlte.xyz/ ).
Longer term, I would migrate away from the ".xyz" domain as it's (sadly) now become closely associated with the "Web3/Blockchain" space.
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An experiment in UI density created with Svelte
Svelte can be used with renderless components. https://imfeld.dev/writing/svelte_domless_components
Svelte can also draw on a canvas. There is Threlte: https://threlte.xyz/
- FLaNK-AIM Weekly 06 May 2024
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `` component and its props and event handlers work, you can use the Three.js documentation for everything else.
Apart from that with Threlte I personally practice documentation-driven-development, so ecosystem packages are exhaustively documented. If you're missing something, let us know via an issue[1] or on Discord[2].
Accessibility is a topic we didn't care enough yet to be perfectly honest. Accessibility doesn't stop at screen readers though, it's about contrast, size, colors, motion, reachability, and so much more that we cannot provide and are a consumer topic. Naturally WebGL apps suffer from being practically invisible to screenreaders. There are workarounds[3] but essentially this has to be solved by consumers of Threlte (devs) and hopefully by browser vendors at some point in the future.
[1] https://github.com/threlte/threlte/issues
[2] http://chat.threlte.xyz
[3] https://github.com/pmndrs/react-three-a11y
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Mario meets Pareto: multi-objective optimization of Mario Kart builds
more specifically it's using the svelte wrapper of three.js called Threlte: https://threlte.xyz/
- Threlte: A Three.js component library for Svelte
- A Three.js component library for Svelte
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What is your experience with JavaScript libraries for 3D graphics?
Three.js is great when there is a layer between me and it's API. Been playing with https://threlte.xyz/ and really enjoying it.
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Is there a way to improve the performance of this visual element in Svelte?
Maybe try https://threlte.xyz/
What are some alternatives?
hyperhyperspace-core - A library to create p2p applications, using the browser as a full peer.
flowbite-svelte - Official Svelte components built for Flowbite and Tailwind CSS