threlte
threlte
threlte | threlte | |
---|---|---|
26 | 9 | |
2,100 | 229 | |
16.8% | - | |
9.9 | 9.5 | |
6 days ago | almost 2 years ago | |
Svelte | Svelte | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
threlte
- FLaNK-AIM Weekly 06 May 2024
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `` component and its props and event handlers work, you can use the Three.js documentation for everything else.
Apart from that with Threlte I personally practice documentation-driven-development, so ecosystem packages are exhaustively documented. If you're missing something, let us know via an issue[1] or on Discord[2].
Accessibility is a topic we didn't care enough yet to be perfectly honest. Accessibility doesn't stop at screen readers though, it's about contrast, size, colors, motion, reachability, and so much more that we cannot provide and are a consumer topic. Naturally WebGL apps suffer from being practically invisible to screenreaders. There are workarounds[3] but essentially this has to be solved by consumers of Threlte (devs) and hopefully by browser vendors at some point in the future.
[1] https://github.com/threlte/threlte/issues
[2] http://chat.threlte.xyz
[3] https://github.com/pmndrs/react-three-a11y
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Mario meets Pareto: multi-objective optimization of Mario Kart builds
more specifically it's using the svelte wrapper of three.js called Threlte: https://threlte.xyz/
- Threlte: A Three.js component library for Svelte
- A Three.js component library for Svelte
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What is your experience with JavaScript libraries for 3D graphics?
Three.js is great when there is a layer between me and it's API. Been playing with https://threlte.xyz/ and really enjoying it.
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Is there a way to improve the performance of this visual element in Svelte?
Maybe try https://threlte.xyz/
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threejs and interactive meshes
Now this is a very high level overview and a lot of really important stuff is missing. Things like event propagation, pointermissed events, different event targets, a super clean syntax and more is all implemented in Threlte 6's interactivity plugin. Check out the code here.
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SvelteKit GPT-4 Plug-in RFC
GPT-4 is a fantastic tool for coding, really looking forward to using it with the latest Svelte docs. Perhaps consider adding the documentation for Threlte?
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When building scenes do you use any visual tool or just do it all in code?
) with complex functionality, since the app needed a graphics pipeline and I wanted to write one up myself. The next page I made did not need a pipeline, so I opted to use Threlte (a Svelte version of react-three-fiber) to make the code simpler to write and easier to maintain. If a scene you want to create has a lot of different meshes, materials, animations, etc. you might be best off using Blender to get it looking perfect. You can export from Blender as .gltf files which can be imported into Three. If you want a more specialized solution, I'd need to know your use case a little better. How are you building the scenes?
threlte
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Threlte v4 is now available!
Threlte, a three.js component library for Svelte, just moved to a new home: https://github.com/threlte/threlte. As a GitHub Organization, it's hopefully less about me and more about us. I'd love it if more people would contribute and I hope I made at least that part easier (it's now a fancy turborepo) and more accessible.
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Generate random 3D trees, made with threlte
threlte docs: https://threlte.xyz
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How possible would it be to do this with Svelte Cubed? Totally new to 3D. Realistic?
Totally possible! I recommend modeling in Blender and using threlte instead of svelte-cubed.
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Is it possible to make this cone effect with Spotlight?
This is very nice, I love drei extra helpers, but unfortunately I don't use react, but svelte + threlte.
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How to use GLTF Loader in svelte-cubed ?
You might want to give threlte a try. It ships with a component and hooks like useGltfAnimations which make working with glTF files really easy. Apart from that it’s fully documented and well equipped with example code. Give it a try! Disclaimer: I’m the owner :)
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KitDocs: Docs integration for SvelteKit (Vitepress alternative for Svelte)
Great stuff! I was looking into Documentation solutions to document threlte and it seems i just found something. Exciting!
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ThreeJS vs SvelteCubed
Try threlte
- Show HN: Threlte – A Three.js component library for Svelte
- threlte - A three.js component library for Svelte
What are some alternatives?
flowbite-svelte - Official Svelte components built for Flowbite and Tailwind CSS
drei - 🥉 useful helpers for react-three-fiber
three-graces-svelte-cubed
kit-docs - Documentation integration for SvelteKit.
threejs-volumetric-spotlight - Volumetric spotlight with three.js
rapier - 2D and 3D physics engines focused on performance.
three-minifier - Minify THREE.js
SveltePress - Documentation for humans.