sugarcube-2
SugarCube is a free (gratis and libre) story format for Twine/Twee. (by tmedwards)
cycy-wrote-custom-macros
Macros for SugarCube 2. (by cyrusfirheir)
sugarcube-2 | cycy-wrote-custom-macros | |
---|---|---|
18 | 6 | |
202 | 42 | |
3.0% | - | |
8.6 | 3.0 | |
10 days ago | 8 months ago | |
JavaScript | JavaScript | |
BSD 2-clause "Simplified" License | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sugarcube-2
Posts with mentions or reviews of sugarcube-2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-23.
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Issues with Numberpool Macro
I'm currently using Twine 2.3.9 with Sugarcube 2.36.1 and trying to run the numberpool macro. I've posted the CSS and JS files into the "Edit Story Stylesheet" and "Edit Story JavaScript" text boxes, respectively. But when I try to run the numberpool macro, I wind up with the error code:
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Twine for beginners
SugarCube is a little more barebones, but this also means more freedom. If you are a little more experienced with HTML, CSS and JavaScript (or plan to learn some by making a Twine game), I'd recommend learning SugarCube rather than Harlowe. Documentation: https://www.motoslave.net/sugarcube/2/
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How to create a story game with Javascript
You can go without it and feel fine. But if you have custom stuff, you'll use some macros and scripts. What are they? Imagine Twine as a core, but it has various engines that do things differently. It supports four such engines(story formats) to make the creation process more accessible. Each of them varies in complexity. In this article, I'll be using SugarCube.
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Question regarding variables
I strongly suggest you consider changing your project to using the 2.x series of SugarCube instead.
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Help learning to create macros and/or widgets
As for examples, I would suggest looking at the source code of SugarCube's own built-in macros, because they use the same APIs as you would to create your own custom macros.
- Changing the tooltip for the UI Buttons
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How To Make a Sliding Bar
I'd recommend switching to the SugarCube story format, if it's not too late for you to do that. It has an approach which is far more open and amenable to creating your own custom inputs, such as sliding bars.
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Well hello I have a newbie question about using a custom GUI for twine stories
I strongly recommend using the SugarCube story format, since it's flexible and has the most built-in tools of any of the default Twine story formats. In the SugarCube "CSS" documentation section, it shows you how you can change backgrounds using tags you set in your passages and CSS you put in your Stylesheet section. Also, if you really want to have your own UI in SugarCube, you can use the StoryInterface special passage to change the layout however you want (though this will take knowing a bit of HTML and CSS).
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Pre-checked Checkbox
This means that you just need to update your version of SugarCube to get your code to work. The easiest way to do that is to just update to the latest stable release of the Twine editor. If you're not using the Twine editor, then you can download the latest version of the SugarCube story format from the SugarCube site.
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Selectors and stuff css for Stylesheet twine
I'm not quite sure what you mean by a "full list of selectors". I'd recommend checking out the SugarCube "CSS" documentation, especially the "Built-in Stylesheets" section. You might also check out the "Bleached" stylesheet, from the SugarCube 2 page.
cycy-wrote-custom-macros
Posts with mentions or reviews of cycy-wrote-custom-macros.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-23.
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Preloading
Cyrus Firheir
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Cloning Contents Of A Div To A Variable?
These custom macros should do what you're trying to do.
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Using ChapelR's Speech Box System Help
I highly suggest using CyrusFirheir’s Click to Proceed macro rather than do extended lines of <>, as this is basically the exact scenario the custom macro is made for.
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Visual novel-style clicks to progress to next node
A Twine community member named Cycy created a library of custom macros for SugarCube, which contains a Click to Proceed (CTP) macro set which can be used to emulate a Visual Novel like interface.
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SugarCube question... how do you have one sentence or line show up at a time?
For the former, check out Cyrus' Click to Proceed (CTP) macro set.
- Alternatives to Trialogue?
What are some alternatives?
When comparing sugarcube-2 and cycy-wrote-custom-macros you can also consider the following projects:
TwineHacker - Chrome\Firefox dev-tools extension: How To Debug(Or Cheat) Twine{SugarCube} Variables [GET https://api.github.com/repos/lure0xaos/TwineHacker: 404 - Not Found // See: https://docs.github.com/rest/repos/repos#get-a-repository]
twinejs - Twine, a tool for telling interactive, nonlinear stories
harlowe-audio - An audio library for use with the Twine 2 story format Harlowe (v2.x or higher).
Mali-s-Macros - Mali's macros and scripts for Sugarcube 2.36.1