stm32-lis302dl
realtime-CSG-for-unity
stm32-lis302dl | realtime-CSG-for-unity | |
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1 | 11 | |
1 | 697 | |
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4.8 | 3.5 | |
5 months ago | 7 months ago | |
CSS | C# | |
BSD 3-clause "New" or "Revised" License | MIT License |
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stm32-lis302dl
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Using LIS302DL Three-Axis Accelerometer and External Interrupt on Stm32f407g
LIS302DL has many registers for reading and writing. For specific numbers and functions, please refer to the official datasheet or refer to lis302dl.h. If you want to directly include lis302dl.h, please manually complete or delete the missing dependent libraries.
realtime-CSG-for-unity
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Is this possible to do in Unity?
Yes, it is possible! You can use one of the CSG solutions like: - https://github.com/sabresaurus/SabreCSG - https://github.com/LogicalError/realtime-CSG-for-unity
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How do I make my game look Quake/Half Life?
Use this to build the levels - https://github.com/LogicalError/realtime-CSG-for-unity
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Unity ProBuilder - Boolean Tool used to Combine, Intersect, or Subtract one shape from another.
Or you could use https://github.com/sabresaurus/SabreCSG or https://realtimecsg.com/
- Should I use Blender or ProBuilder for a FPS?
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Level Design workflow - Blender to Unity issues.
I don't have a good answer to your question, but you could consider using RealtimeCSG: https://realtimecsg.com/.
- Does anyone know why my RealtimeCSG brushes are getting lit terribly by baked lighting? (Details in comments)
- House question
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The year is 2021. You are starting a new game project. What assets/plugins do you import?
For all my projects with 3d level design: https://github.com/LogicalError/realtime-CSG-for-unity - best 3d prototyping
- Create Hole in 3D Primitive - In Editor
- Resource About Mesh Cutting
What are some alternatives?
Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.
SabreCSG - Level design tools for Unity
meta-raspberrypi - Yocto/OE BSP layer for the Raspberry Pi boards
Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity
t2sde - T2 SDE Linux
CompilePal - A tool to assist in the compiling of source engine maps
Unity-game-hacking - A guide for hacking unity games
Stm32-RCC-library - RCC bare metal drivers for Stm32 f4 family of microcontrollers written in C . The driver contains apis for the User to set clock speed for AHB , APB1 , APB2 bus .The driver also allows changing the APB and AHB bus frequency on the fly , and also contains apis for to get the current frequency at which AHB and APB bus is running at
KDTree - Fast KDTree for Unity, with thread-safe querying.
quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects