stencyl-engine VS mbs-reader

Compare stencyl-engine vs mbs-reader and see what are their differences.

stencyl-engine

Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine. (by Stencyl)

mbs-reader

reader for stencyl mbs files in haxe (by hpr)
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stencyl-engine mbs-reader
19 1
187 0
0.0% -
0.0 0.0
13 days ago about 3 years ago
Haxe Haxe
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

stencyl-engine

Posts with mentions or reviews of stencyl-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

mbs-reader

Posts with mentions or reviews of mbs-reader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-28.
  • New to Stencyl. What are .mbs files?
    2 projects | /r/Stencyl | 28 Feb 2021
    mbs files are just compressed versions of the xml files you see in your scenes folder, used for deployed apps to conserve space. while the scn files just store RLE-compressed tile data in various layers for display purposes, the mbs/xml files store the collision data as polygons, locations of actors, and a few other things like scene size and number of layers. funny that you asked this recently because i started working on an mbs reader (hopefully soon to be writer) here: https://github.com/hpr/mbs-reader

What are some alternatives?

When comparing stencyl-engine and mbs-reader you can also consider the following projects:

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)

scratch-www - Standalone web client for Scratch

flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL

ldtk - Modern, lightweight and efficient 2D level editor

ink - inkle's open source scripting language for writing interactive narrative.

awesome-love2d - A curated list of amazingly awesome LÖVE libraries, resources and shiny things.

gabe

Godot - Godot Engine – Multi-platform 2D and 3D game engine

twinejs - Twine, a tool for telling interactive, nonlinear stories

haxe - Haxe - The Cross-Platform Toolkit