std_bot_cpp
By Narase33
Toy
A toy programming language. (by Ratstail91)
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std_bot_cpp | Toy | |
---|---|---|
4 | 37 | |
9 | 188 | |
- | - | |
0.0 | 0.0 | |
6 months ago | 11 days ago | |
C++ | C | |
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
std_bot_cpp
Posts with mentions or reviews of std_bot_cpp.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-09.
- How do you use the Catch testing library?
- Memory safety is the new black
-
std_bot rewritten in C++
The last few weeks I worked on the std_bot (originally written in Python) and I have completely rewritten it in C++: Repo
Toy
Posts with mentions or reviews of Toy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-05.
-
A Great Old timey Game-Programming hack for a video game
I'm still trying to develop the lang and the engine to have reasonable speeds...
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Keeping Up To Date With Toy, and Other Langs
Here's Toy, btw.
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7DRL 2023 Brainstorming
I think a Toy repl driven traditional roguelike - it's all to make Toy better... and to make an actual game after so long working on it lol.
-
refstring - A c-string wrapper library designed for efficient memory management
Hey everyone! This little library has been battle-tested in my Toy scripting language, so I figured I'd make it available for others to use.
- How does your programming language implement multi-line strings?
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Memory safety is the new black
At least that's my experience developing Toy - there might've been things I could've done differently to ensure memory safety, even in external libs, but honestly the trade-offs are worth it. As long as my code is OK, I'm happy.
-
Just write the f*****g parser.
Writing the parser was the easiest part of Toy, and actually the first thing I did.
-
The forgotten mistake that killed Japan’s software industry
Actually, here's an actual example of my code.
- Toy v0.6.0 - Language Is Stable, Game Engine In Development
-
Screenshot Saturday #618 - Complex Geometry
Alternatively, check out my actual embedded language here: https://toylang.com/
What are some alternatives?
When comparing std_bot_cpp and Toy you can also consider the following projects:
nature - 🍀 The Nature Programming Language, may you be able to experience the joy of programming.
parsec - A monadic parser combinator library