stc_diyclock
devkitSMS
stc_diyclock | devkitSMS | |
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1 | 2 | |
169 | 212 | |
- | - | |
0.0 | 7.7 | |
about 1 year ago | 6 days ago | |
C | C | |
MIT License | - |
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stc_diyclock
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Looking for help programming a 4 tube IN-25 clock with RGB LEDs.
I think it's possible to adapt the firmware from zerog2k. Go to GitHub: https://github.com/zerog2k/stc_diyclock
devkitSMS
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What kind of magic is allowing the SMS test suite to read my start button and is it possible to patch roms to use this rather than the console pause and reset buttons?
Taking a look at the source code, it appears to rely on functions declared in this library: https://github.com/sverx/devkitSMS
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Cross platform gameboy music tracker made using Qt
By the way, do you plan to learn Rust or any other language? If it is the case, you can do another tracker but this time for MSX FM module, a multiplatform version of existing MSX tracker called MoonBlaster: https://www.msx.org/es/downloads/music/trackers/moonblaster-14 If you create that tracker you would help a lot the Sega Master System scene, as the files created by this tracker can be used by devkitSMS: https://github.com/sverx/devkitSMS Yeah, currently you need to fire up a MSX emulator (or an actual MSX computer), create the music there and I don't know how, pass the files to the "normal" (windows, linux or mac os X) OS. Just in case you run out of projects.
What are some alternatives?
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uni-STC - SDCC support + HAL + drivers for STC 8051 MCU
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GUIslice - GUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL
trackerboy - Game Boy / Game Boy Color music tracker
mlclock - Macintosh-like Clock
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
CROSS-LIB - CROSS LIB - A universal 8-bit library and some games built with it
psrp - Phantasy Star Retranslation Project