stc
tauri
stc | tauri | |
---|---|---|
18 | 470 | |
5,710 | 77,375 | |
0.2% | 1.2% | |
8.4 | 9.8 | |
3 months ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
stc
- STC (Rust-based TypeScript type checker) is officially abandoned
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TypeScript Is Surprisingly OK for Compilers
Wonder no more: https://github.com/dudykr/stc
Written in Rust by the (lead?) dev of SWC
SWC (speedy web compiler) compiles TS to JS
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Show HN: Ezno, a TypeScript checker written in Rust, is now open source
The analogy (by swc's author) would be https://github.com/dudykr/stc
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How do people use Zod on a large project?
I'm also hoping for STC https://stc.dudy.dev/ but I don't think it will be released any time soon.
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What are some stuff that Rust isn't good at?
MyPy and tsc on the other hand? Please make a Ruff for MyPy and hurry up and fund the author of SWC to develop STC. I'm tired of waiting several seconds after each :w for my quickcheck window to update.
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TypeScript 5.0
>If we could push JavaScript performance to be another order of magnitude faster
And it would speed up the TypeScript Compiler.
My bet is:
TypeScript typechecker in Rust:
https://github.com/dudykr/stc
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No one cares about Bun's speed. Your CI does though
typescript(tsc) is the only one that does type checking.
bun, deno, esbuild, swc etc. can parse the syntax, but they chuck the TS (they probably don't even add it to the AST, but I haven't checked).
Keeping up with syntax is very doable. It doesn't change often, and updating the parser when it does isn't much work.
There are some past/ongoing projects[1][2] to create type checkers faster than tsc, but they aren't going to reach full parity and probably don't plan on keeping up with language features.
[1] https://github.com/dudykr/stc
- Open sourcing Ezno – JavaScript compiler and TypeScript checker written in Rust
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What would you rewrite in Rust?
Well the checker is in progress.
- TypeScript type checker written in Rust
tauri
- Ask HN: Best stack for building a desktop app?
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Tauri CRUD Boilerplate
Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
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Show HN: Floro – Visual Version Control for static assets and strings
Hey Thanks!
Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.
I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Interview with Colin Lienard, Founder of GitLight
Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
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Building W-9 Crafter
Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
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Tauri + React + ShadcnUI
First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
- Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
- Shoes makes building little graphical programs for Mac, Windows, Linux simple
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Tauri - Rust, Js and Native Apps
Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.
What are some alternatives?
mlib - Library of generic and type safe containers in pure C language (C99 or C11) for a wide collection of container (comparable to the C++ STL).
Wails - Create beautiful applications using Go
Containers - This library provides various containers. Each container has utility functions to manipulate the data it holds. This is an abstraction as to not have to manually manage and reallocate memory.
neutralinojs - Portable and lightweight cross-platform desktop application development framework
ctl - The C Template Library
dioxus - Fullstack GUI library for web, desktop, mobile, and more.
this-week-in-rust - Data for this-week-in-rust.org
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
swc - Rust-based platform for the Web
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
NuDB - NuDB: A fast key/value insert-only database for SSD drives in C++11
iced - A cross-platform GUI library for Rust, inspired by Elm