stc | rfcs | |
---|---|---|
18 | 666 | |
5,710 | 5,711 | |
0.2% | 0.9% | |
8.4 | 9.8 | |
3 months ago | 1 day ago | |
Rust | Markdown | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
stc
- STC (Rust-based TypeScript type checker) is officially abandoned
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TypeScript Is Surprisingly OK for Compilers
Wonder no more: https://github.com/dudykr/stc
Written in Rust by the (lead?) dev of SWC
SWC (speedy web compiler) compiles TS to JS
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Show HN: Ezno, a TypeScript checker written in Rust, is now open source
The analogy (by swc's author) would be https://github.com/dudykr/stc
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How do people use Zod on a large project?
I'm also hoping for STC https://stc.dudy.dev/ but I don't think it will be released any time soon.
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What are some stuff that Rust isn't good at?
MyPy and tsc on the other hand? Please make a Ruff for MyPy and hurry up and fund the author of SWC to develop STC. I'm tired of waiting several seconds after each :w for my quickcheck window to update.
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TypeScript 5.0
>If we could push JavaScript performance to be another order of magnitude faster
And it would speed up the TypeScript Compiler.
My bet is:
TypeScript typechecker in Rust:
https://github.com/dudykr/stc
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No one cares about Bun's speed. Your CI does though
typescript(tsc) is the only one that does type checking.
bun, deno, esbuild, swc etc. can parse the syntax, but they chuck the TS (they probably don't even add it to the AST, but I haven't checked).
Keeping up with syntax is very doable. It doesn't change often, and updating the parser when it does isn't much work.
There are some past/ongoing projects[1][2] to create type checkers faster than tsc, but they aren't going to reach full parity and probably don't plan on keeping up with language features.
[1] https://github.com/dudykr/stc
- Open sourcing Ezno – JavaScript compiler and TypeScript checker written in Rust
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What would you rewrite in Rust?
Well the checker is in progress.
- TypeScript type checker written in Rust
rfcs
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Ask HN: What April Fools jokes have you noticed this year?
RFC: Add large language models to Rust
https://github.com/rust-lang/rfcs/pull/3603
- Rust to add large language models to the standard library
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Why does Rust choose not to provide `for` comprehensions?
Man, SO and family has really gone downhill. That top answer is absolutely terrible. In fact, if you care, you can literally look at the RFC discussion here to see the actual debate: https://github.com/rust-lang/rfcs/pull/582
Basically, `for x in y` is kind of redundant, already sorta-kinda supported by itertools, and there's also a ton of macros that sorta-kinda do it already. It would just be language bloat at this point.
Literally has nothing to do with memory management.
- Coroutines in C
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Uv: Python Packaging in Rust
Congrats!
> Similarly, uv does not yet generate a platform-agnostic lockfile. This matches pip-tools, but differs from Poetry and PDM, making uv a better fit for projects built around the pip and pip-tools workflows.
Do you expect to make the higher level workflow independent of requirements.txt / support a platform-agnostic lockfile? Being attached to Rye makes me think "no".
Without being platform agnostic, to me this is dead-on-arrival and unable to meet the "Cargo for Python" aim.
> uv supports alternate resolution strategies. By default, uv follows the standard Python dependency resolution strategy of preferring the latest compatible version of each package. But by passing --resolution=lowest, library authors can test their packages against the lowest-compatible version of their dependencies. (This is similar to Go's Minimal version selection.)
> uv allows for resolutions against arbitrary target Python versions. While pip and pip-tools always resolve against the currently-installed Python version (generating, e.g., a Python 3.12-compatible resolution when running under Python 3.12), uv accepts a --python-version parameter, enabling you to generate, e.g., Python 3.7-compatible resolutions even when running under newer versions.
This is great to see though!
I can understand it being a flag on these lower level, directly invoked dependency resolution operations.
While you aren't onto the higher level operations yet, I think it'd be useful to see if there is any cross-ecosystem learning we can do for my MSRV RFC: https://github.com/rust-lang/rfcs/pull/3537
How are you handling pre-releases in you resolution? Unsure how much of that is specified in PEPs. Its something that Cargo is weak in today but we're slowly improving.
- RFC: Rust Has Provenance
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The bane of my existence: Supporting both async and sync code in Rust
In the early days of Rust there was a debate about whether to support "green threads" and in doing that require runtime support. It was actually implemented and included for a time but it creates problems when trying to do library or embedded code. At the time Go for example chose to go that route, and it was both nice (goroutines are nice to write and well supported) and expensive (effectively requires GC etc). I don't remember the details but there is a Rust RFC from when they removed green threads:
https://github.com/rust-lang/rfcs/blob/0806be4f282144cfcd55b...
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Why stdout is faster than stderr?
I did some more digging. By RFC 899, I believe Alex Crichton meant PR 899 in this repo:
https://github.com/rust-lang/rfcs/pull/899
Still, no real discussion of why unbuffered stderr.
- Go: What We Got Right, What We Got Wrong
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Ask HN: What's the fastest programming language with a large standard library?
Rust has had a stable SIMD vector API[1] for a long time. But, it's architecture specific. The portable API[2] isn't stable yet, but you probably can't use the portable API for some of the more exotic uses of SIMD anyway. Indeed, that's true in .NET's case too[3].
Rust does all this SIMD too. It just isn't in the standard library. But the regex crate does it. Indeed, this is where .NET got its SIMD approach for multiple substring search from in the first place[4]. ;-)
You're right that Rust's standard library is conservatively vectorized though[5]. The main thing blocking this isn't the lack of SIMD availability. It's more about how the standard library is internally structured, and the fact that things like substring search are not actually defined in `std` directly, but rather, in `core`. There are plans to fix this[6].
[1]: https://doc.rust-lang.org/std/arch/index.html
[2]: https://doc.rust-lang.org/std/simd/index.html
[3]: https://github.com/dotnet/runtime/blob/72fae0073b35a404f03c3...
[4]: https://github.com/dotnet/runtime/pull/88394#issuecomment-16...
[5]: https://github.com/BurntSushi/memchr#why-is-the-standard-lib...
[6]: https://github.com/rust-lang/rfcs/pull/3469
What are some alternatives?
mlib - Library of generic and type safe containers in pure C language (C99 or C11) for a wide collection of container (comparable to the C++ STL).
rust - Empowering everyone to build reliable and efficient software.
Containers - This library provides various containers. Each container has utility functions to manipulate the data it holds. This is an abstraction as to not have to manually manage and reallocate memory.
bubblewrap - Low-level unprivileged sandboxing tool used by Flatpak and similar projects
ctl - The C Template Library
crates.io - The Rust package registry
this-week-in-rust - Data for this-week-in-rust.org
polonius - Defines the Rust borrow checker.
swc - Rust-based platform for the Web
Rust-for-Linux - Adding support for the Rust language to the Linux kernel.
NuDB - NuDB: A fast key/value insert-only database for SSD drives in C++11
rust-gc - Simple tracing (mark and sweep) garbage collector for Rust