static-rc
Compile-time reference counting (by matthieu-m)
static-rc | async-crashdump-debugging-initiative | |
---|---|---|
4 | 1 | |
418 | 18 | |
- | - | |
0.0 | 1.8 | |
12 months ago | over 2 years ago | |
Rust | ||
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
static-rc
Posts with mentions or reviews of static-rc.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-18.
- StaticRc: Compile-Time Reference Counting
-
Which important features from C/C++ are missing in Rust
It can... it's not too ergonomic though because you need to manually specify the size of the return array as it cannot be the result of an expression. (See static-rc for an example of usage)
-
Data Modelling in Rust Continued
You can also combine GhostCell with StaticRc (compile time rc) and avoid runtime overhead.
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Is it possible to write overhead-free cyclic data-structures in safe, stable Rust?
I submitted a pull request for this.
async-crashdump-debugging-initiative
Posts with mentions or reviews of async-crashdump-debugging-initiative.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-18.
-
Which important features from C/C++ are missing in Rust
Micheal has also started planning for async crash dump debugging which hopefully allow for tools like tokio console but for crash dumps.
What are some alternatives?
When comparing static-rc and async-crashdump-debugging-initiative you can also consider the following projects:
ghost-collections - Safe collections written in stable Rust, based on GhostCell and StaticRc.
wasmtime - A fast and secure runtime for WebAssembly
rust - Empowering everyone to build reliable and efficient software.
wg-allocators - Home of the Allocators working group: Paving a path for a standard set of allocator traits to be used in collections!
rfcs - RFCs for changes to Rust
bevy - A refreshingly simple data-driven game engine built in Rust
static-rc vs ghost-collections
async-crashdump-debugging-initiative vs wasmtime
static-rc vs rust
async-crashdump-debugging-initiative vs wg-allocators
static-rc vs rfcs
async-crashdump-debugging-initiative vs bevy
static-rc vs wg-allocators
async-crashdump-debugging-initiative vs rust
static-rc vs bevy
async-crashdump-debugging-initiative vs rfcs