starlark-rust
jk
starlark-rust | jk | |
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9 | 9 | |
623 | 399 | |
2.7% | 0.0% | |
9.8 | 0.0 | |
15 days ago | over 1 year ago | |
Rust | Go | |
Apache License 2.0 | Apache License 2.0 |
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starlark-rust
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What config format do you prefer?
I haven't seen anyone mention starlark yet. It's something I want to play with as a config language.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Aside from these, if you want some inspiration for a production-grade language built in Rust, you might want to go through the source code of Starlark and Gluon.
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Launch HN: Moonrepo (YC W23) – Open-source build system
There is also a Rust implementation of Starlark as a starting point https://github.com/facebookexperimental/starlark-rust
To add to everyone else, please don't use YAML. Starlark is great _precisely_ because it is a readable, well known (nearly Python) language that is limited at the same time (no unbounded for loops, no way to do non-deterministic things like get the current time or `random()`).
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Benchmarking Starlark against other embedded scripting languages
This is a follow-up to Benchmarking mlua/rlua/rhai - Rust embedded scripting languages from 4mo ago; I just added the new Starlark implementation from Meta to the benchmark posted by @aleksru.
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The Perfect Configuration Format? Try TypeScript
The Rust implementation has it as an experimental extension (https://github.com/facebookexperimental/starlark-rust/blob/m...)
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Making an interpreter for variable length byte-code, any way to use enums for this and not just a big u8?
u/ndmitchell has been working on a Starlark interpreter. He wrote up a blog post with some thoughts about different interpreter styles. He found that in his case using fixed sized instructions was about the same as byte-encoded ones, but compiling the AST to closures was also about the same performance as well, and doesn't need an AST->bytecode compiler.
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Can i use rust to write my compiler??
As mentioned in other comments, type system features like algebraic data types (that Rust has) are really helpful. If you want a small-but-real example of a compiler in Rust (with an optimizer etc) then the starlark-rust compiler is good.
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Zellij – A Terminal Workspace and Multiplexer Written in Rust
If your Rust program needs a more complicated configuration (conditionals, access to APIs and so on), also look at Facebook's Starlark parser and tooling[1]. Starlark is a subset of Python used by Bazel, Buck and a few other projects.
[1]: https://github.com/facebookexperimental/starlark-rust
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New version of Rust Starlark, an implementation of a deterministic Python-like language
The Facebook post gives a nice overview. It also links out to the home page for the project at https://github.com/facebookexperimental/starlark-rust/, which has an introduction and links to what Starlark is, the crates.io link, the docs.rs link etc.
jk
- Jsonnet – The Data Templating Language
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The Curse of NixOS
People have tried: https://github.com/jkcfg/jk
But yeah I agree. The thing is, if all you need is robust determinism why do you need a full functional language with currying and other complex concepts?
Google had the same problem for Bazel, and their solution (Starlark) is way easier to understand.
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Pants vs. Bazel: Why Pants may be the right choice for your team
If I were writing a build system today (and I did just write one actually to test out some ideas) I would use Typescript for the language with something like jk to provide hermeticity. Typescript has many advantages, especially over Python, but mainly:
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The Perfect Configuration Format? Try TypeScript
It's possible to sandbox most languages, and with some work you can probably make them deterministic too.
Here's an example: https://github.com/jkcfg/jk
That beats having to learn an entirely new language.
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Cue: A new language for data validation
Maybe Javascript? A lot of web tools support Javascript config files. There's this nice-looking effort to provide a hermetic execution environment for them: https://github.com/jkcfg/jk and if you use Typescript you get an extremely good static type system too. Plus the language is already very well known with loads of tool support and documentation.
Definitely what I would use today.
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What is the difference between JSON and YAML?
If you think "but I need conditionals and file inclusion and ..." then maybe consider just allowing a full programming language instead. Someone pointed me to jk which looks like it is heading in the right direction, except that it outputs YAML by default for some insane reason.
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Boa release v0.13
You may be interested in jk. If you don't want to use a special purpose configuration language (jsonnet, cue, dhall, etc), this is a nice alternative that uses js in a hermetic runtime (but see their open issues for progress on that). They seem to also be adding native typescript support so you could even have type checking built-in.
What are some alternatives?
cue - CUE has moved to https://github.com/cue-lang/cue
vm2 - Advanced vm/sandbox for Node.js
cue - The home of the CUE language! Validate and define text-based and dynamic configuration
dhall-lang - Maintainable configuration files
.tmux - 🇫🇷 Oh my tmux! My self-contained, pretty & versatile tmux configuration made with ❤️
pants - The Pants Build System
wasmtime - A fast and secure runtime for WebAssembly
hof - Framework that joins data models, schemas, code generation, and a task engine. Language and technology agnostic.
zellij - A terminal workspace with batteries included
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
Tmuxinator - Manage complex tmux sessions easily
jsonnet - Jsonnet - The data templating language