sssv
perfect_dark
sssv | perfect_dark | |
---|---|---|
2 | 6 | |
41 | 546 | |
- | 0.9% | |
6.8 | 7.5 | |
27 days ago | 9 months ago | |
C | C | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sssv
-
Every N64 decompilation project + 2 microcode disassemblies
https://github.com/mkst/sssv Space Station Silicon Valley
-
Automation for hacks using Github
I do something similar for my sssv decomp - you might want to look at on_pull_request_target so forks can run the action (without getting the secret) - otherwise anyone else submitting a PR will have the action fail). Have a look at the job here: https://github.com/mkst/sssv/blob/master/.github/workflows/build_pr.yaml
perfect_dark
-
RE4 HD Project on Deck?
Here's a link to that if you want to check it out: https://github.com/n64decomp/perfect_dark
-
Help Creating Gameshark Cheats
Thank you. Looking at the source code, there is nothing that resembles those values. It looks like it was written in C. Here's an example file I'm looking at to start. https://github.com/n64decomp/perfect_dark/blob/master/src/game/bondmove.c
- Perfect Dark – the Challenge 7 bug
-
Every N64 decompilation project + 2 microcode disassemblies
https://github.com/n64decomp/perfect_dark Perfect Dark
- Perferct Dark's anti-piracy code documented
-
Super Mario 64 Decompilation
Only 33% done, but a more personally interesting game to me: Perfect Dark - https://github.com/n64decomp/perfect_dark
What are some alternatives?
mupen64plus-libretro-nx - Improved mupen64plus libretro core reimplementation
body-harvest-decompilation
mm - Decompilation of The Legend of Zelda: Majora's Mask
007 - A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)
wide-snes - Super Mario World (SNES) Widescreen Project
mischief-makers - In-progress decompilation of mischief makers for the N64.
conker - Work-in-progress decompilation of Conker's Bad Fur Day for N64
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
kirby64 - A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.
Aidyn - Decompilation of Aidyn Chronicles: the First Mage on the Nintendo 64.
mp3 - Mario Party 3 decompilation
mk64 - A speedy Mario Kart 64 decompilation, brought to you by the cousin of a tame racing driver.