sqlite-net VS UniTask

Compare sqlite-net vs UniTask and see what are their differences.

sqlite-net

Simple, powerful, cross-platform SQLite client and ORM for .NET (by praeclarum)

UniTask

Provides an efficient allocation free async/await integration for Unity. (by Cysharp)
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sqlite-net UniTask
9 22
3,911 7,369
- 2.9%
7.0 8.5
23 days ago 15 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sqlite-net

Posts with mentions or reviews of sqlite-net. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.

UniTask

Posts with mentions or reviews of UniTask. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.

What are some alternatives?

When comparing sqlite-net and UniTask you can also consider the following projects:

DemoFK

InjectFix - InjectFix is a hot-fix solution library for Unity

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

ezThread - Library for easy threading tasks

UnityNamedPipe - A sample application of the interaction between Unity and Windows through NamedPipe

MsgKit - A .NET library to make MSG files without the need for Outlook

UnityMainThreadDispatcher - A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread

uniFlow - Full Docs -->