spiceoffabric
Another iteration of Spice of Life (by Siphalor)
ModMenu
A menu for, you guessed it, mods! (by TerraformersMC)
spiceoffabric | ModMenu | |
---|---|---|
2 | 7 | |
8 | 460 | |
- | 2.8% | |
7.1 | 7.6 | |
about 2 months ago | 8 days ago | |
Java | Java | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spiceoffabric
Posts with mentions or reviews of spiceoffabric.
We have used some of these posts to build our list of alternatives
and similar projects.
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Would modifying Minecraft's builtin timer for eating food be possible?
Yes, you can. Best is if you mixin to ItemStack#getMaxUseTime, roughly this way.
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need help compiling external libraries into mod
See here for an example where I shadow ext4j. Have a look at the dependency section and jar, shadowJar and remapJar in particular.
ModMenu
Posts with mentions or reviews of ModMenu.
We have used some of these posts to build our list of alternatives
and similar projects.
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Opening mod menu crashes Fabulously Optimized
Looks like there are others that have this issue: https://github.com/TerraformersMC/ModMenu/issues/647
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oH nO mY mOd MeNU is A VirUs I MUsT rEmoVE
One is having exactly 69 Mods, and the other ones are in this file: https://github.com/TerraformersMC/ModMenu/blob/684b411f979f6a6d292bf417e9e2059063298f07/src/main/java/com/terraformersmc/modmenu/util/mod/ModBadgeRenderer.java
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Best way to use git to maintain support for multiple MC versions?
I'm getting started with modding and right now I'm really struggling to understand how to use git to maintain support for multiple versions of Minecraft for my mod. What many mods do is have every edition its own branch, like https://github.com/TerraformersMC/ModMenu/branches. However, this seems overkill when it's literally only one line of difference between 1.19.2 and 1.19.3. This answer seems to explain why I'm having so many issues getting this to work: Because that's not how git is supposed to be used. It's not meant to have half a dozen different similar but different projects maintained, it's meant to have one project worked on and maintained, with branches used to temporarily store changes before merging into main, not as permanent housing for separate versions. But I can't think of any better way to manage the different versions of my mod. I'm new to git and maybe that's why it's so confusing to me, and it'd make more sense once I have more experience. But all I really want is to have a main branch with the project, and a "branch" that says "this branch is always identical to main, except this FileName.java is different and doesn't reflect main's version of FileName.java." Is there any way for me to do that?
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Hidden message in Fabric when you have 69 mods
Hidden message in Mod Menu when you have 69 mods
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Having problems creating a button in options
read thru the source code see how the source files do it. Maybe look at how mod menu does it https://github.com/TerraformersMC/ModMenu ? I domt remember if mod menu only adds button to main menu or also to esc menu but still should be able to learn something either way
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Mod menu mod easter eggs? [FABRIC]
Adds a "nice" label when you have exactly 69 mods
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Mod menu has character!
Made the PR #234
What are some alternatives?
When comparing spiceoffabric and ModMenu you can also consider the following projects:
mouse-wheelie - "Small" Minecraft mod focusing on inventory utilities, like scrolling, sorting and auto refilling of items
auto-fsg - Automatically starts a world with a seed for the FSG(filtered seed glitchless) Minecraft speedrun category
tweed-api - Yet another fabric config attempt.
meteor-rejects - An addon to Meteor Client with features that won't be added to Meteor. Because they were either rejected or are ports from other clients.
meteor-python-addon
WaifuHax - Worst client ever, but at least it compile (most of the time)
Traverse - A biome expansion mod that embraces the simplistic nature of Minecraft biomes.
fastback - Fast, incremental Minecraft world backups. Powered by Git.
spiceoffabric vs mouse-wheelie
ModMenu vs auto-fsg
spiceoffabric vs tweed-api
ModMenu vs meteor-rejects
spiceoffabric vs meteor-rejects
ModMenu vs meteor-python-addon
spiceoffabric vs WaifuHax
ModMenu vs Traverse
spiceoffabric vs fastback
ModMenu vs mouse-wheelie
spiceoffabric vs meteor-python-addon
ModMenu vs tweed-api