ModMenu
A menu for, you guessed it, mods! (by TerraformersMC)
tweed-api
Yet another fabric config attempt. (by Siphalor)
ModMenu | tweed-api | |
---|---|---|
7 | 1 | |
460 | 8 | |
2.8% | - | |
7.6 | 5.0 | |
6 days ago | 8 months ago | |
Java | Java | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ModMenu
Posts with mentions or reviews of ModMenu.
We have used some of these posts to build our list of alternatives
and similar projects.
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Opening mod menu crashes Fabulously Optimized
Looks like there are others that have this issue: https://github.com/TerraformersMC/ModMenu/issues/647
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oH nO mY mOd MeNU is A VirUs I MUsT rEmoVE
One is having exactly 69 Mods, and the other ones are in this file: https://github.com/TerraformersMC/ModMenu/blob/684b411f979f6a6d292bf417e9e2059063298f07/src/main/java/com/terraformersmc/modmenu/util/mod/ModBadgeRenderer.java
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Best way to use git to maintain support for multiple MC versions?
I'm getting started with modding and right now I'm really struggling to understand how to use git to maintain support for multiple versions of Minecraft for my mod. What many mods do is have every edition its own branch, like https://github.com/TerraformersMC/ModMenu/branches. However, this seems overkill when it's literally only one line of difference between 1.19.2 and 1.19.3. This answer seems to explain why I'm having so many issues getting this to work: Because that's not how git is supposed to be used. It's not meant to have half a dozen different similar but different projects maintained, it's meant to have one project worked on and maintained, with branches used to temporarily store changes before merging into main, not as permanent housing for separate versions. But I can't think of any better way to manage the different versions of my mod. I'm new to git and maybe that's why it's so confusing to me, and it'd make more sense once I have more experience. But all I really want is to have a main branch with the project, and a "branch" that says "this branch is always identical to main, except this FileName.java is different and doesn't reflect main's version of FileName.java." Is there any way for me to do that?
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Hidden message in Fabric when you have 69 mods
Hidden message in Mod Menu when you have 69 mods
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Having problems creating a button in options
read thru the source code see how the source files do it. Maybe look at how mod menu does it https://github.com/TerraformersMC/ModMenu ? I domt remember if mod menu only adds button to main menu or also to esc menu but still should be able to learn something either way
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Mod menu mod easter eggs? [FABRIC]
Adds a "nice" label when you have exactly 69 mods
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Mod menu has character!
Made the PR #234
tweed-api
Posts with mentions or reviews of tweed-api.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-23.
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how to make configs for 1.17?
Well, I can also self-advertise Tweed. It doesn't have a wiki though, so you'd have to work with the examples or let me guide you ^
What are some alternatives?
When comparing ModMenu and tweed-api you can also consider the following projects:
auto-fsg - Automatically starts a world with a seed for the FSG(filtered seed glitchless) Minecraft speedrun category
geckolib - GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.