spdlog
daw_json_link
spdlog | daw_json_link | |
---|---|---|
44 | 21 | |
22,302 | 428 | |
- | - | |
8.9 | 8.4 | |
2 days ago | 4 days ago | |
C++ | C++ | |
MIT | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spdlog
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Show HN: Logfmtxx – Header only C++23 structured logging library using logfmt
Why a new lib instead of using or contributing to an existing one as spdlog?
https://github.com/gabime/spdlog
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: gabime/spdlog
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Easy logging A logging system for c++20
SpdLog https://github.com/gabime/spdlog
- Blackbox library for embedded systems
- cpp macros
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Compiled logging library suggestion(s)?
The usual recommendation when logging libraries are brought up is spdlog, which is however header-only. It's available on Conan-center.
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What a good debugger can do
* Aha! In digging up the docs for NDC, I found this[1], which does mention a book for your reading list: "Patterns for Logging Diagnostic Messages" part of the book "Pattern Languages of Program Design 3" edited by Martin et al.
[1] https://github.com/gabime/spdlog
- Does spdlog::get()->critical throw?
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CMake question
FetchContent_Declare( spdlog GIT_REPOSITORY https://github.com/gabime/spdlog GIT_TAG origin/v1.x ) FetchContent_MakeAvailable(spdlog)
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I want to slightly change the behavior of the std::cout
Typically, you'd use a logging library to handle stuff like this. I personally like spdlog. You use different logger functions (info, warn, error) and depending on what level you have set for the logger (or globally) some of the functions become no-ops. E.g. When not running in verbose mode all spdlog::info() do nothing.
daw_json_link
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Has Boost lost its charm?
They might have good luck with https://github.com/beached/daw_json_link it has support for stuff like JSON lines and alike plus other ways that only use as much ram as their underlying data structures do as it parses directly to the user DS. Plus it has an iterator/range interface for things like arrays if needed.
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New, fastest JSON library for C++20
We will add more benchmarks in the future, but for now you can see the comparison of daw_json_link with rapidjson. glaze is faster than daw_json_link, which is over twice as fast as rapidjson.
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What are some cool modern libraries you enjoy using?
I am biased, but prefer https://github.com/beached/daw_json_link Super fast and you work with your native data structures without the overhead of DOM parsing/lookup
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How to deserialise json into a C++ struct?
You can also look into https://github.com/beached/daw_json_link which claims to support nullable values in the readme.
- Show HN: DAW JSON Link
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JSON for Modern C++ 3.11.0
The library I author does this. https://github.com/beached/daw_json_link . It's fast, GB/s too, and provides the mapping mechanism, iteration types, json lines support, event based parser, along with a non-owning json_value for when the mappings don't fit right or if one is querying. Pretty much everything but an owning JSON value as it's not something I've ever needed more than temporarily and brings a lot of complexity that is solved by using the actual C++ data structures one is eventually parsing into anyways.
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DAW JSON Link v3, a JSON serialization/deserialization library, is released
So DAW JSON Link does have a DOM view, however it does not have a owning view. The json_value(even supports JSON Path in a limited form) type and json_raw mappings can help here. But there is no hard line between parsing view the json_value and the mappings to concrete data structures. One can mix and match.
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Parsing JSON faster with Intel AVX-512
Is this the repo? Never saw it linked in our convo, and I’d like to give it a whirl.
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Is there something like GSON available in C++?
daw_json_link is what you're looking for : https://github.com/beached/daw_json_link
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Deserializing JSON Fast
Check out https://github.com/beached/daw_json_link , it provides a non-typeerased way to parse JSON straight into user-defined data structures.
What are some alternatives?
glog - C++ implementation of the Google logging module
json_struct - json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
Boost.Log - Boost Logging library
simdjson - Parsing gigabytes of JSON per second : used by Facebook/Meta Velox, the Node.js runtime, ClickHouse, WatermelonDB, Apache Doris, Milvus, StarRocks
easyloggingpp - C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
json - JSON for Modern C++
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
plog - Portable, simple and extensible C++ logging library
RapidJSON - A fast JSON parser/generator for C++ with both SAX/DOM style API
log4cplus - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
Crow - A Fast and Easy to use microframework for the web.