sm64-port
herebedragons
sm64-port | herebedragons | |
---|---|---|
3 | - | |
5 | 1,716 | |
- | - | |
10.0 | 7.3 | |
over 1 year ago | about 2 months ago | |
C | C | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64-port
- Running the latest build of Super Mario 64 on the PS2 without any graphical issues. (And yes, I did by using my SM64 Cartridge)
- Happy New Year to Everyone in this Awesome Community !
-
I made a build of SM64 For the PS2 that compiles!
Here is a fork if anybody wants: https://github.com/sounddrill31/sm64-port
herebedragons
We haven't tracked posts mentioning herebedragons yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
linux - Linux 2.2, 2.6, 3.x, 4.x and 5.x kernels for the PlayStation 2.
Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
Saturn - A multi-platform, all-in-one machinima studio for Super Mario 64.
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
FreeMcBoot-Installer - Custom installers for Several versions of FreeMcBoot. A homebrew bootloader and launcher for PS2
OpenSubdiv - An Open-Source subdivision surface library.
HIDman - Adapting USB devices to work on old computers
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.
wLaunchELF_ISR - Stable fork of the most famous file browser for Playstation 2
urho3d - Game engine
CheatDevicePS2 - Game enhancer for PlayStation 2 similar to Action Replay, GameShark, and CodeBreaker. (No longer in development)
Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio