soft-float-starter-pack
Incremental
soft-float-starter-pack | Incremental | |
---|---|---|
1 | 1 | |
157 | 6 | |
- | - | |
0.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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soft-float-starter-pack
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Cross-platform deterministic physics with Unity DOTS physics and soft floats
My code for the soft floats is available here.
Incremental
What are some alternatives?
unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
UniRate - Unity plugin to easily manage the application frame rate and rendering interval. Reducing battery power consumption and device heat, especially on mobile platforms.
SoftFloat - An implementation of 32 bit floating point arithmetic in C#
Hibzz.Hibernator - A library used to create low performant idle applications in Unity
2DFPhysics - 2D fixed-point physics for Unity (WIP).
break_infinity.js - A replacement for decimal.js for incremental games who want to deal with very large numbers (bigger in magnitude than 1e308, up to as much as 1e(9e15) ) and want to prioritize speed over accuracy.
libm - A port of MUSL's libm to Rust.
EntityComponentSystemSamples
break_eternity.js - A Javascript numerical library to represent numbers as large as 10^^1e308 and as small as 10^-10^^1e308. Sequel to break_infinity.js, designed for incremental games.