sockette VS socket.io-client

Compare sockette vs socket.io-client and see what are their differences.

sockette

The cutest little WebSocket wrapper! 🧦 (by lukeed)
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sockette socket.io-client
1 4
2,421 10,544
- 0.5%
4.2 6.0
3 months ago 21 days ago
JavaScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

sockette

Posts with mentions or reviews of sockette. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-07.
  • Top WebSocket libraries for Node.js in 2022
    12 projects | dev.to | 7 Jan 2022
    Sockette is a WebSocket wrapper that allows you to reuse instances without having to declare all event listeners multiple times. Sockette is a very lightweight library, just about 367 bytes according to the GitHub page. If a connection is lost, Sockette automatically reconnects.

socket.io-client

Posts with mentions or reviews of socket.io-client. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-07.
  • Where can I get socket.io.js client library to serve locally (without needing Internet connection)
    1 project | /r/webdev | 7 Mar 2023
  • Can't return a fonction in a var
    1 project | /r/flask | 3 Oct 2022
    from cmath import log from flask import Flask, render_template, request from flask_socketio import SocketIO, emit import json # https://flask-socketio.readthedocs.io/en/latest/ # https://github.com/socketio/socket.io-client app = Flask(__name__) app.config[ 'SECRET_KEY' ] = 'jsbcfsbfjefebw237u3gdbdc' socketio = SocketIO( app ) @app.route('/c') def hello(): return render_template( 'chat2.html' ) def messageRecived(): print( 'message was received!!!' ) @socketio.on( 'my event' ) def handle_my_custom_event( json ): print( 'recived my event: ' + str(json)) print(json) socketio.emit( 'my response', json, callback=messageRecived ) return json data = handle_my_custom_event() def creatlog(data): with open ('chat.json', 'w') as chat: json.dump(json) if __name__ == '__main__': socketio.run( app, debug = True )
  • Top WebSocket libraries for Node.js in 2022
    12 projects | dev.to | 7 Jan 2022
    Socket.IO’s primary use, however, is for facilitating real-time, bidirectional, and event-based communication between the browser and the server. Like ws, Socket.IO has a Node.js server and a JavaScript client library.
  • We Improved Reliability of Our WebSocket Connections
    4 projects | news.ycombinator.com | 28 Oct 2021
    > Conversely, if the client does not receive a PING packet within `pingInterval + pingTimeout`, it will consider that the connection is closed.

    Indeed looks like a solid way to solve the client-side recognition of a broken connection!

    --

    That said, I'm a little confused because I cannot find any mention of `pingTimeout` in their JS client [0], and `pingInterval` is only mentioned in an implementation of a test server [1]. I wonder if I'm looking at the wrong thing.

    [0]: https://github.com/socketio/socket.io-client/search?q=pingti...

What are some alternatives?

When comparing sockette and socket.io-client you can also consider the following projects:

SocketCluster - Highly scalable realtime pub/sub and RPC framework

sockjs-client - WebSocket emulation - Javascript client

ws - Simple to use, blazing fast and thoroughly tested WebSocket client and server for Node.js

faye-websocket-node - Standards-compliant WebSocket client and server

SockJS - WebSocket emulation - Node.js server

engine.io - The engine used in the Socket.IO JavaScript server, which manages the low-level transports such as HTTP long-polling and WebSocket.

Socket.io - Realtime application framework (Node.JS server)

Primus - :zap: Primus, the creator god of the transformers & an abstraction layer for real-time to prevent module lock-in.

insort - An online multiplayer IO-like game that tests your general knowledge.

OBScore - A modular scoreboard controller designed for OBS.