socket.io-client
Primus
socket.io-client | Primus | |
---|---|---|
4 | 3 | |
10,548 | 4,461 | |
0.3% | 0.0% | |
6.0 | 5.3 | |
24 days ago | 6 months ago | |
TypeScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
socket.io-client
- Where can I get socket.io.js client library to serve locally (without needing Internet connection)
-
Can't return a fonction in a var
from cmath import log from flask import Flask, render_template, request from flask_socketio import SocketIO, emit import json # https://flask-socketio.readthedocs.io/en/latest/ # https://github.com/socketio/socket.io-client app = Flask(__name__) app.config[ 'SECRET_KEY' ] = 'jsbcfsbfjefebw237u3gdbdc' socketio = SocketIO( app ) @app.route('/c') def hello(): return render_template( 'chat2.html' ) def messageRecived(): print( 'message was received!!!' ) @socketio.on( 'my event' ) def handle_my_custom_event( json ): print( 'recived my event: ' + str(json)) print(json) socketio.emit( 'my response', json, callback=messageRecived ) return json data = handle_my_custom_event() def creatlog(data): with open ('chat.json', 'w') as chat: json.dump(json) if __name__ == '__main__': socketio.run( app, debug = True )
-
Top WebSocket libraries for Node.js in 2022
Socket.IO’s primary use, however, is for facilitating real-time, bidirectional, and event-based communication between the browser and the server. Like ws, Socket.IO has a Node.js server and a JavaScript client library.
-
We Improved Reliability of Our WebSocket Connections
> Conversely, if the client does not receive a PING packet within `pingInterval + pingTimeout`, it will consider that the connection is closed.
Indeed looks like a solid way to solve the client-side recognition of a broken connection!
--
That said, I'm a little confused because I cannot find any mention of `pingTimeout` in their JS client [0], and `pingInterval` is only mentioned in an implementation of a test server [1]. I wonder if I'm looking at the wrong thing.
[0]: https://github.com/socketio/socket.io-client/search?q=pingti...
Primus
-
Technologies to create a chat application with different channels like Slack?
Socket.io would work, but I'd recommend using primus with uws https://github.com/primus/primus
-
We Improved Reliability of Our WebSocket Connections
Indeed it does! https://github.com/primus/primus/blob/a7ba7249cb0205a01629da...
I do wish we didn't all have to reinvent this wheel though…
-
Primus and async plugins
Did anyone use primus and knows if it supports async plugins?
What are some alternatives?
sockjs-client - WebSocket emulation - Javascript client
Socket.io - Realtime application framework (Node.JS server)
faye-websocket-node - Standards-compliant WebSocket client and server
SocketCluster - Highly scalable realtime pub/sub and RPC framework
sockette - The cutest little WebSocket wrapper! 🧦
deepstream.io - deepstream.io server
engine.io - The engine used in the Socket.IO JavaScript server, which manages the low-level transports such as HTTP long-polling and WebSocket.
SockJS - WebSocket emulation - Node.js server
humanify - Add human touch to otherwise very machined node.js streams.
insort - An online multiplayer IO-like game that tests your general knowledge.
Faye - Simple pub/sub messaging for the web