SObjectizer
SObjectizer: it's all about in-process message dispatching! (by eao197)
continuable
C++14 asynchronous allocation aware futures (supporting then, exception handling, coroutines and connections) (by Naios)
SObjectizer | continuable | |
---|---|---|
- | 3 | |
88 | 812 | |
- | - | |
0.0 | 5.2 | |
almost 4 years ago | 8 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SObjectizer
Posts with mentions or reviews of SObjectizer.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning SObjectizer yet.
Tracking mentions began in Dec 2020.
continuable
Posts with mentions or reviews of continuable.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-21.
-
SAF, a scheduler aware future/promise (in the Asio ecosystem)
cool. how does this compare to https://naios.github.io/continuable/ ?
- Scriptable Headless Player Bots and independent ECS in a Custom UE C++ Server for MMO(RPG)s.
- A custom C++ server for the Unreal Engine 5, optimized for MMO(RPG)s.
What are some alternatives?
When comparing SObjectizer and continuable you can also consider the following projects:
C++React - C++React: A reactive programming library for C++11.
RaftLib - The RaftLib C++ library, streaming/dataflow concurrency via C++ iostream-like operators
A C++14 library for executors - C++ library for executors
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
libmill - Go-style concurrency in C
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
VexCL - VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
moderngpu - Patterns and behaviors for GPU computing
libdill - Structured concurrency in C
SObjectizer vs C++React
continuable vs RaftLib
SObjectizer vs RaftLib
continuable vs A C++14 library for executors
SObjectizer vs C++ Actor Framework
continuable vs C++React
SObjectizer vs libmill
continuable vs moodycamel
SObjectizer vs VexCL
continuable vs moderngpu
SObjectizer vs moodycamel
continuable vs libdill