snapbox
steam-for-linux
snapbox | steam-for-linux | |
---|---|---|
6 | 463 | |
111 | 4,131 | |
2.7% | 1.1% | |
9.4 | 2.9 | |
6 days ago | about 1 month ago | |
Rust | ||
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
snapbox
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Announcing diff.rs!
If needed, here is an example of per-word diffing and highlighting of trailing newline differences.
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Trycmd just ignores my tests
I see. I would try writing the same name as in your Cargo.toml. For example, if yours was toml [package] name = "caesor_cipher" I would try bin.name = "caesor_cipher" It seems that trycmd might ignore a test if the bin.name field is incorrect: https://github.com/assert-rs/trycmd/issues/105
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Rust: A Critical Retrospective
I find rustdoc lacking for clap. rustdoc does a good job with API reference documentation and is improving in its handling of examples but derive reference and tutorial documentation are a weak point.
For examples, its improving with the example scraping work (e.g. https://docs.rs/clap/latest/clap/struct.ArgMatches.html#meth...) but testing of example is still lacking. I've written trycmd to help (https://github.com/assert-rs/trycmd).
For derive reference and tutorial documentation, your choices are
- A very long, hard to navigate top-level documentation, see https://docs.rs/structopt/latest/structopt/
- External documentation, see https://serde.rs/
- Dummy modules to store your documentation (I've seen this used but can't remember one off the top of my head)
For clap, my documentation examples are best served as programs and we've had a problem with these being broken. The Rust CLI book has a decent strategy for this by pulling in code from external files (https://rust-cli.github.io/book/index.html). I was tempted to do that for clap where example code and output (all verified via trycmd) are pulled into an mdbook site but I've stopped short and just have a README that links out to everything (https://github.com/clap-rs/clap/blob/master/examples/tutoria...). Its not great.
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Great thanks to the rust community for having a book (sort of like the rust book) for some crates as well. Makes everything infinitely approachable
Another problem we found in clap was it was easy for our examples to build but harder to make sure they worked. This is why I wrote trycmd (example "tests").
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ANN: `trycmd` v0.7.0 released!
Would love feedback on on some of the known questions or whatever else is on your mind!
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trycmd: Snapshot testing for a herd of CLI tests
The design is inspired by trybuild with thought given to how mdBook books could pull in content so you can verify a code sample, the command for running it, and the output. In considering how to keep clap's website up-to-date, I had this idea and threw it together to see how well it works. Overall, seems good with room for improvement. I'll have to give this a try on a real world program soon.
steam-for-linux
- Steam Download Speed Slow on Linux Compared to Windows 10/11
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Very slow download speeds in Linux but normal in Windows..
Anyone else noticing this? I don't believe I'm going insane. For a while now my download speeds, regardless of chosen server, are always slower in the Linux client compared to in Windows. Is the only appropriate place to post about this here -> https://github.com/ValveSoftware/Steam-for-Linux ? Would be great to know that I'm not the only one being affected.
- Steam ignores the "Later" button on client updates
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steam can't load
https://github.com/ValveSoftware/steam-for-linux/issues Its seems to be a problem happening only to Nvidia GPUs. Not only Mint but many other distros A temporary solution is to open Steam from the Terminal using "steam -vgui"
- Problems Downloading Steam
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Stable update today - Please read the forum post
I just spent a few hours working on that problem that Steam takes very long to appear. I did not have xdg-desktop-portal-gnome installed, and Steam is the only application that has that problem, so it's not the one from the update forum post. What my (and probably your) problem is, is this one: https://github.com/ValveSoftware/steam-for-linux/issues/9780. Some bug where CEF gets stuck in a loop. When I executed steam --reset an error about steamwebhelper and glibc appeared like 50 times, each taking a few seconds.
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New Steam Update, can't locate any of my previously installed games.
Hey I had the same issue - are you running this on Linux? On my arch machine I had this problem and was able to resolve it via the advice in this thread: https://github.com/ValveSoftware/steam-for-linux/issues/9640
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Can't launch steam after update
might be related #9805
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Steam coredumping on launch after updating system
Steam crashes at launch with libgudev 238 · Issue #9805 · ValveSoftware/steam-for-linux
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Steam not logging in from Jio
Relevant open issue from 2014: https://github.com/ValveSoftware/steam-for-linux/issues/3372
What are some alternatives?
clap-rs - A full featured, fast Command Line Argument Parser for Rust
lutris - Lutris desktop client
typos - Source code spell checker
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
biscuit - Biscuit research OS
steamtinkerlaunch - Linux wrapper tool for use with the Steam client for custom launch options and 3rd party programs [Moved to: https://github.com/sonic2kk/steamtinkerlaunch]
browser - Create Elm programs that run in browsers!
athenaeum
cargo-public-api - List and diff the public API of Rust library crates between releases and commits. Detect breaking API changes and semver violations via CI or a CLI.
openbsd-wip - OpenBSD work in progress ports
heapless - Heapless, `static` friendly data structures
SDL - Simple Directmedia Layer