snapTool
Maya rigging tool to snap any IK to FK and vice versa (by leixingyu)
autogrip
By Jetpack-Crow
snapTool | autogrip | |
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1 | 5 | |
4 | 106 | |
- | - | |
10.0 | 0.0 | |
about 2 years ago | over 1 year ago | |
Python | Python | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
snapTool
Posts with mentions or reviews of snapTool.
We have used some of these posts to build our list of alternatives
and similar projects.
autogrip
Posts with mentions or reviews of autogrip.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-16.
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Could this be possible for Blender?
May I suggest you to add these GIFs to your GitHub README.md file ? Thank you for developing this add-on. 👍
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I made a fancy little script that can make hands rigged with MHX, Rigify, or Auto-Rig Pro grab onto mesh props automatically. I think it could be a significant time- and sanity-saver — if anyone wants to try it out and tell me how it breaks, I'll link it in the comments.
Ah, darn, I should probably have put it in the comments on this subreddit too - here it is though
I've made it this far in my life without using Github at all, so I'm sorry if the way I'm formatting this is heresy, but here it is if you wanna take a look.
What are some alternatives?
When comparing snapTool and autogrip you can also consider the following projects:
GameRig - GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
animaide - AnimAide is a free add-on for Blender that has some helpful tools for animation.
mgear4 - mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
Alembic-to-FBX-File-Maya - A python script that converts an Alembic file to animated FBX files using Maya.