smolnes
NES emulator in <5000 bytes of C (by binji)
smolnes | FluidSimulation | |
---|---|---|
11 | 2 | |
598 | 5 | |
- | - | |
5.9 | 10.0 | |
3 months ago | over 1 year ago | |
C | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
smolnes
Posts with mentions or reviews of smolnes.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-14.
- I've made a Game Boy emulator using React and WebAssembly 🎮🕹️
- C++ Show and Tell - November 2022
-
smolnes: A NES emulator in less than 5000 significant bytes of C++
It's not really human readable in the minified version. If you look at the repo there is a "deobfuscated" version with actual variable names and comments explaining how it works.
- Smolnes: A NES emulator in less than 5000 significant bytes of C++
- smolnes: NES emulator in <5000 bytes of C++
- GitHub - binji/smolnes: NES emulator in <5000 bytes of C++
- Smolnes: A NES Emulator In
FluidSimulation
Posts with mentions or reviews of FluidSimulation.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-01.
- 2 boyutlu sıkıştırılabilir Navier-Stokes denkleminin sonlu hacim yöntemi ile simülasyonu
-
C++ Show and Tell - November 2022
https://github.com/0ty/FluidSimulation (Youtube video inside)
What are some alternatives?
When comparing smolnes and FluidSimulation you can also consider the following projects:
pokegb - A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.
StrToNum - String to Number conversion constexpr library, for char and wchar_t strings.
snct-constraints - Prevent whole classes of errors by constraining input parameters
calculators - Mathematical calculators in C++
raw-wasm - Raw WebAssembly demos
ooze
jaktnesmonster
thread-pool - A modern, fast, lightweight thread pool library based on C++20
boytacean - A GB emulator that is written in Rust 🦀!
task_timetable - C++ library to execute or repeat user provided tasks at specified intervals.
binjnes - NES emulator implemented in C, that also runs in the browser
Pepper - PE32 (x86) and PE32+ (x64) binaries analysis tool, resources viewer/extractor.
smolnes vs pokegb
FluidSimulation vs StrToNum
smolnes vs snct-constraints
FluidSimulation vs calculators
smolnes vs raw-wasm
FluidSimulation vs ooze
smolnes vs jaktnesmonster
FluidSimulation vs thread-pool
smolnes vs boytacean
FluidSimulation vs task_timetable
smolnes vs binjnes
FluidSimulation vs Pepper