sm64rt
Fork of https://github.com/sm64pc/sm64ex with raytracing support. (by DarioSamo)
sm64ex
Fork of https://github.com/sm64-port/sm64-port with additional features. (by sm64pc)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64rt
Posts with mentions or reviews of sm64rt.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-01.
-
Looking for path traced game recommendations
Super Mario 64 RT (A mod for the open source implementation of Super Mario 64 made by the community): https://github.com/DarioSamo/sm64rt
- List of unofficial console PC Ports with Tutorial
-
RTX 4090 Gets Just 16 FPS in Cyberpunk 2077 RT Overdrive Preview
I assume this is perhaps the project? https://github.com/DarioSamo/sm64rt Seems pretty cool.
-
Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
ok here's the actual link.
- Ray-traced Metal Mario
- Super Mario 64 RT: Full Ray Tracing Conversion - PC Technical Preview First Look! (Digital Foundry)
sm64ex
Posts with mentions or reviews of sm64ex.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-06.
-
Installing various PC Ports of Console Games
Anyway, open WSL Ubuntu. I will be roughly following these build steps: https://github.com/sm64pc/sm64ex/wiki/Compiling-on-Linux
-
Can't compile game
I'm not sure whether this is the place to post this but I am not sure how I can compile this game. I have absolutely no experience whatsoever with this and I would be grateful if someone could tell me how I can compile this game. Thanks!
- SM64 PC Port Running Narively on Steam Deck!
-
SM64 Moonshine on Linux
git clone https://github.com/sm64pc/sm64ex -branch nightly
-
Super Mario 64
This has been done recently. SM64 has been completely decompiled and can be downloaded on github. This version has the camera controls.
-
ah yes,my favorite game super mario 64
FYI there's a better way to play on PC now: https://github.com/sm64pc/sm64ex
- All PC Native, No Emulation (Details in Comment)
-
Building Super Mario 64 EX for Steamdeck
You're making it more complicated than it has to be. Install WSL (which docker desktop requires anyway) and follow the Linux instructions
-
Steam Deck won’t launch sm64 pc port
I haven't tried that fork myself, but SM64EX works great.
-
The Linux port of Super Mario 64 runs fantastic on the Steam Deck! (GitHub sm64pc/sm64ex)
Install WSL and follow the Linux instructions.
What are some alternatives?
When comparing sm64rt and sm64ex you can also consider the following projects:
Render96ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.