sm64ex
re3
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64ex
-
Installing various PC Ports of Console Games
Anyway, open WSL Ubuntu. I will be roughly following these build steps: https://github.com/sm64pc/sm64ex/wiki/Compiling-on-Linux
-
Can't compile game
I'm not sure whether this is the place to post this but I am not sure how I can compile this game. I have absolutely no experience whatsoever with this and I would be grateful if someone could tell me how I can compile this game. Thanks!
- SM64 PC Port Running Narively on Steam Deck!
-
SM64 Moonshine on Linux
git clone https://github.com/sm64pc/sm64ex -branch nightly
-
Super Mario 64
This has been done recently. SM64 has been completely decompiled and can be downloaded on github. This version has the camera controls.
-
ah yes,my favorite game super mario 64
FYI there's a better way to play on PC now: https://github.com/sm64pc/sm64ex
- All PC Native, No Emulation (Details in Comment)
-
Building Super Mario 64 EX for Steamdeck
You're making it more complicated than it has to be. Install WSL (which docker desktop requires anyway) and follow the Linux instructions
-
Steam Deck won’t launch sm64 pc port
I haven't tried that fork myself, but SM64EX works great.
-
The Linux port of Super Mario 64 runs fantastic on the Steam Deck! (GitHub sm64pc/sm64ex)
Install WSL and follow the Linux instructions.
re3
-
the true definitive editions
As someone who's only played the PC versions, don't the PS2 versions have effects none of the other versions have? (barring re3 for PC which adds both PS2 and Xbox effects)
- RE3 on deck and vita. I love being able transfer my saves between systems.
-
Perfect Dark has been successfully decompiled, opening the door to PC ports and mods
GTA3 and Vice City
-
Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
- If you wanted to make a GTA game solo how would you?
-
The Legend Of Zelda: A Link to the Past Has Been Decompiled To Run On PC
The GTA decomps are still on Github. https://github.com/td512/re3
-
GTA: Vice City black screen.
Play the linux version. https://web.archive.org/web/20210903154258if_/https://pipelines.actions.githubusercontent.com/RObV8RQ98Fqa8pTYlXzimln15Sr17Cd7PMD280avFvPw0rRe1Q/_apis/pipelines/1/runs/7485/signedartifactscontent?artifactName=ubuntu-18.04-gl3&urlExpires=2021-09-03T15%3A43%3A57.0104908Z&urlSigningMethod=HMACV1&urlSignature=r05gEo3YbPaSUVclHu%2BpR9RwmXJf1lFFuEg3QZrpn1k%3D here's a link to the latest release from github, archived thanks to archive.org. Instructions on how to use it are here https://github.com/td512/re3/tree/miami
-
What happened to the GTA Vice City native linux port?
There's a mirror here https://github.com/td512/re3 and there's backups on archive.org. afaik development has ceased.
-
GameCube games that should've existed
Here is link number 1 - Previous text "re3"
- Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
What are some alternatives?
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.
xash3d-fwgs - Xash3D FWGS engine.
Render96ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
ue4genny - An Unreal Engine 4 SDK generator using SdkGenny
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
sm64ex-psc - Fork of https://github.com/sm64pc/sm64ex ported to the PlayStation Classic.
UnrealEngineSDKGenerator - Generate SDKs from Unreal Engine games (UE1 - 4 supported).
sm64ex-ios - iOS/tvOS port of https://github.com/sm64pc/sm64ex/
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.