sm64ex
sm64redrawn
sm64ex | sm64redrawn | |
---|---|---|
27 | 1 | |
1,488 | 150 | |
0.7% | - | |
5.1 | 1.8 | |
21 days ago | over 3 years ago | |
C | ||
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64ex
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Installing various PC Ports of Console Games
Anyway, open WSL Ubuntu. I will be roughly following these build steps: https://github.com/sm64pc/sm64ex/wiki/Compiling-on-Linux
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Can't compile game
I'm not sure whether this is the place to post this but I am not sure how I can compile this game. I have absolutely no experience whatsoever with this and I would be grateful if someone could tell me how I can compile this game. Thanks!
- SM64 PC Port Running Narively on Steam Deck!
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SM64 Moonshine on Linux
git clone https://github.com/sm64pc/sm64ex -branch nightly
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Super Mario 64
This has been done recently. SM64 has been completely decompiled and can be downloaded on github. This version has the camera controls.
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ah yes,my favorite game super mario 64
FYI there's a better way to play on PC now: https://github.com/sm64pc/sm64ex
- All PC Native, No Emulation (Details in Comment)
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Building Super Mario 64 EX for Steamdeck
You're making it more complicated than it has to be. Install WSL (which docker desktop requires anyway) and follow the Linux instructions
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Steam Deck won’t launch sm64 pc port
I haven't tried that fork myself, but SM64EX works great.
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The Linux port of Super Mario 64 runs fantastic on the Steam Deck! (GitHub sm64pc/sm64ex)
Install WSL and follow the Linux instructions.
sm64redrawn
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Building Super Mario 64 EX for Steamdeck
FROM ekultails/steamos:latest RUN pacman -Syu --noconfirm RUN pacman -S --noconfirm git base-devel python libusb sdl2 glew RUN git clone https://github.com/TechieAndroid/sm64redrawn.git RUN git clone https://github.com/sm64pc/sm64ex.git WORKDIR /sm64ex COPY ./"sm64.us.z64" ./baserom.us.z64 RUN patch -p1 < "enhancements/60fps_ex.patch" RUN make VERSION=us BETTERCAMERA=1 TEXTURE_FIX=1 EXTERNAL_DATA=1 NODRAWINGDISTANCE=1 -j4 RUN cp /sm64redrawn/gfx /sm64ex/build/us_pc/res -r
What are some alternatives?
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.
Render96ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
Shipwright
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
sm64ex-psc - Fork of https://github.com/sm64pc/sm64ex ported to the PlayStation Classic.
sm64ex-ios - iOS/tvOS port of https://github.com/sm64pc/sm64ex/
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.
BizHawk - BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
simple64 - Accurate N64 Emulator [Moved to: https://github.com//simple64]
oot - Decompilation of The Legend of Zelda: Ocarina of Time
1964GEPD - 1964 0.8.5 for GoldenEye 007/Perfect Dark