sm64ex
1964GEPD
sm64ex | 1964GEPD | |
---|---|---|
27 | 23 | |
1,497 | 208 | |
1.3% | - | |
4.8 | 2.9 | |
6 days ago | 11 months ago | |
C | C | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sm64ex
-
Installing various PC Ports of Console Games
Anyway, open WSL Ubuntu. I will be roughly following these build steps: https://github.com/sm64pc/sm64ex/wiki/Compiling-on-Linux
-
Can't compile game
I'm not sure whether this is the place to post this but I am not sure how I can compile this game. I have absolutely no experience whatsoever with this and I would be grateful if someone could tell me how I can compile this game. Thanks!
- SM64 PC Port Running Narively on Steam Deck!
-
SM64 Moonshine on Linux
git clone https://github.com/sm64pc/sm64ex -branch nightly
-
Super Mario 64
This has been done recently. SM64 has been completely decompiled and can be downloaded on github. This version has the camera controls.
-
ah yes,my favorite game super mario 64
FYI there's a better way to play on PC now: https://github.com/sm64pc/sm64ex
- All PC Native, No Emulation (Details in Comment)
-
Building Super Mario 64 EX for Steamdeck
You're making it more complicated than it has to be. Install WSL (which docker desktop requires anyway) and follow the Linux instructions
-
Steam Deck won’t launch sm64 pc port
I haven't tried that fork myself, but SM64EX works great.
-
The Linux port of Super Mario 64 runs fantastic on the Steam Deck! (GitHub sm64pc/sm64ex)
Install WSL and follow the Linux instructions.
1964GEPD
- Playing PD today - XBLA version? PC methods?
- DF Retro EX - GoldenEye 007 - New Xbox Series X/S and Switch Versions Tested vs N64
- Playing Goldeneye 007 on my Steam Deck via Xbox Cloud Gaming. It's a little clunky to get working and sometimes I'll get non-dismissable messages like in the screenshot, but when it works it's a blast
-
Tomorrow... we return to the Dam
I hope so, but if not there’s always the 1964 emulator made specifically for goldeneye and perfect dark. Keyboard and mouse works with these as well. There’s also Goldeneye Source for online play, but I never tried that so not sure how active it is or easy to set up.
-
Okay, it’s officially happening!
If you want modern precise 1:1 aiming, there's a neat build of the emulator 1964 on PC that'll let you play with mouse and keyboard.
- Graslu's 1964 GEDP emulator is the BEST way to play Perfect Dark 64 in 2023 IMHO
-
can't be topped (oc)
Fun fact: you can get the 1964 GEPD emulator that lets you play Goldeneye (and perfect dark) like a more modern FPS with mouse control.
-
What is the best way to play Goldeneye other than the n64 version?
I use this https://github.com/Graslu/1964GEPD Its a windows source port which works well.
- Perfect Dark is already showing performance gains thanks to the decompilation project!
-
Perfect Dark has been fully decompiled, making PC ports and mods possible
Have you tried 1964GEPD? It's a modified version specifically for Perfect Dark and Goldeneye. Speedhack built in to force Perfect Dark to 60FPS. Also has a mouse injector which is more robust vs. setting up mouse controls in another input plugin.
What are some alternatives?
sm64-port - A port of https://www.github.com/n64decomp/sm64 for modern devices.
simple64 - Accurate N64 Emulator [Moved to: https://github.com//simple64]
Render96ex - Fork of https://github.com/sm64-port/sm64-port with additional features.
xenia - Non-maintained mousehook/stfs & other hacks branch, check https://github.com/marinesciencedude/xenia-canary-mousehook for more up-to-date version.
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
BizHawk - BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
sm64ex-psc - Fork of https://github.com/sm64pc/sm64ex ported to the PlayStation Classic.
OoT3D_Randomizer
sm64ex-ios - iOS/tvOS port of https://github.com/sm64pc/sm64ex/
conker - Work-in-progress decompilation of Conker's Bad Fur Day for N64
sm64rt - Fork of https://github.com/sm64pc/sm64ex with raytracing support.
m64p - [Moved to: https://github.com/m64p/m64p]