slsa
Ionic Framework
slsa | Ionic Framework | |
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35 | 129 | |
1,446 | 50,511 | |
3.4% | 0.3% | |
8.5 | 9.9 | |
3 days ago | about 3 hours ago | |
Shell | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
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slsa
- SLSA – Supply-Chain Levels for Software Artifacts
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Dogbolt Decompiler Explorer
Short answer: not where it counts.
My work focuses on recognizing known functions in obfuscated binaries, but there are some papers you might want to check out related to deobfuscation, if not necessarily using ML for deobfuscation or decompilation.
My take is that ML can soundly defeat the "easy" and more static obfuscation types (encodings, control flow flattening, splitting functions). It's low hanging fruit, and it's what I worked on most, but adoption is slow. On the other hand, "hard" obfuscations like virtualized functions or programs which embed JIT compilers to obfuscate at runtime... as far as I know, those are still unsolved problems.
This is a good overview of the subject, but pretty old and doesn't cover "hard" obfuscations: https://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=1566145.
https://www.jinyier.me/papers/DATE19_Obf.pdf uses deobfuscation for RTL logic (FGPA/ASIC domain) with SAT solvers. Might be useful for a point of view from a fairly different domain.
https://advising.cs.arizona.edu/~debray/Publications/generic... uses "semantics-preserving transformations" to shed obfuscation. I think this approach is the way to go, especially when combined with dynamic/symbolic analysis to mitigate virt/jit types of transformations.
I'll mention this one as a cautionary tale: https://dl.acm.org/doi/pdf/10.1145/2886012 has some good general info but glosses over the machine learning approach. It considers Hex-rays' FLIRT to be "machine learning", but FLIRT just hashes signatures, can be spoofed (i.e. https://siliconpr0n.org/uv/issues_with_flirt_aware_malware.p...), and is useless against obfuscation.
Eventually I think SBOM tools like Black Duck[1] and SLSA[2] will incorporate ML to improve the accuracy of even figuring out what dependencies a piece of software actually has.
[1]: https://www.synopsys.com/software-integrity/software-composi...
[2]: https://slsa.dev/
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10 reasons you should quit your HTTP client
The dependency chain is certified! SLSA!
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UEFI Software Bill of Materials Proposal
The things you mentioned are not solved by a typical "SBOM" but e.g. CycloneDX has extra fields to record provenance and pedigree and things like in-toto (https://in-toto.io/) or SLSA (https://slsa.dev/) also aim to work in this field.
I've spent the last six months in this field and people will tell you that this or that is an industry best practice or "a standard" but in my experience none of that is true. Everyone is still trying to figure out how best to protect the software supply chain security and things are still very much in flux.
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Gittuf – a security layer for Git using some concepts introduced by TUF
It's multi-pronged and I imagine adopters may use a subset of features. Broadly, I think folks are going to be interested in a) branch/tag/reference protection rules, b) file protection rules (monorepo or otherwise, though monorepos do pose a very apt usecase for gittuf), and c) general key management for those who primarily care about Git signing.
For those who care about a and b, I think the work we want to do to support [in-toto attestations](https://github.com/in-toto/attestation) for [SLSA's upcoming source track](https://github.com/slsa-framework/slsa/issues/956) could be very interesting as well.
- SLSA • Supply-Chain Levels for Software Artifacts
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Password-stealing Linux malware served for 3 years and no one noticed
It doesn't have to be. Corporations which are FedRAMP[1] compliant, have to build software reproducibly in a fully isolated environment, only from reviewed code.[2]
[1] https://en.wikipedia.org/wiki/FedRAMP
[2] https://slsa.dev/
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OSCM: The Open Source Consumption Manifesto
SLSA stands for Supply chain Levels for Software Artifacts, and it is a framework that aims to provide a set of best practices for the software supply chain, with a focus on OSS. It was created by Google, and it is now part of the OpenSSF. It consists of four levels of assurance, from Level 1 to Level 4, that correspond to different degrees of protection against supply chain attacks. Our CTO Paolo Mainardi mentioned SLSA in a very good article on software supply chain security, and we also mentioned it in another article about securing OCI Artifacts on Kubernetes.
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CLOUD SECURITY PODCAST BY GOOGLE - EP116 SBOMs: A Step Towards a More Secure Software Supply Chain -
SLSA.dev
- Supply Chain Levels for Software Artifacts (SLSA)
Ionic Framework
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Design Systems with Web Components
I was recently able to sit down with some of the core members of Ionic, who also created Stencil a toolchain for building Design Systems and Progressive Web Apps. We talked at great length how typically companies are approaching Ionic from a Design Team and need help building components. As a developer I wanted to talk about the Web Components that are used within the Design System first. There was a decent amount of surprise, so I thought I would break down what a Design System is and why it doesn't matter which end you start with, as long as you have both your Design and Development teams working together to build your Design System.
- Episode 23/49: RouterTestingHarness, Chrome DevTools 119 & 120
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Turning HTML, CSS, JS project into an app
Look into Ionic Framework https://ionicframework.com/ or Cordova. They might be overkill for what you’re trying to do, but they allow you to create cross-platform apps via html/css/js.
- What to choose for native mobile app?
- Episode 23/41: @defer, Application Builder, new equality check in Signals
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Getting Started with PayloadCMS & Vue JS
Ionic Framework UI Components are used to build a website and then a mobile application is built using Ionic Capacitor. Ionic UI components are not required but are used for UX. The vue js code presented here will work fine in a separate application.
- Episode 23/37: ISR in Angular, Cypress & Playwright
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Building a Game with Phaser
Welcome to Part Two of this four-part series on building a mobile game using open source technologies. We'll be using Phaser, along with Ionic, Capacitor, and Vue.
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Building a Mobile Game with Phaser and Ionic Vue: Part One
Turns out, it's easier than I expected! Thanks to Phaser, along with Ionic, Capacitor, and Vue, I was able to get a mobile game up and running on an iOS device working only a few hours here and there over two weeks.
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Ionic Vue tabs navigation broken
Ionic Vue tabs navigation when using with child views inside of tabs is broken. The problem is that navigation(routing) using the tabs should be non-linear, but Ionic Vue has an issue with preserving the history track for each of the tabs. The issue is described there. Is there a way to make a non-linear routing stack in Ionic Vue?
What are some alternatives?
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trivy - Find vulnerabilities, misconfigurations, secrets, SBOM in containers, Kubernetes, code repositories, clouds and more
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checkov - Prevent cloud misconfigurations and find vulnerabilities during build-time in infrastructure as code, container images and open source packages with Checkov by Bridgecrew.
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