slice_deque VS Folly

Compare slice_deque vs Folly and see what are their differences.

slice_deque

A contiguous-in-memory double-ended queue that derefs into a slice (by gnzlbg)

Folly

An open-source C++ library developed and used at Facebook. (by facebook)
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slice_deque Folly
2 90
152 27,162
- 0.8%
0.0 9.8
over 2 years ago 6 days ago
Rust C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

slice_deque

Posts with mentions or reviews of slice_deque. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.
  • A lock-free ring-buffer with contiguous reservations (2019)
    9 projects | news.ycombinator.com | 29 Feb 2024
    > It's not an attack on the wording, but the correctness of your first bullet point. `unsafe` is appropriate for the initialization of a ring buffer in Rust. That's true for using `mmap` or anything in "pure" Rust using the allocator API to get the most idiomatic representation (which can't be done in safe or stable Rust). It's not one line. It's also not platform dependent, the code is the same on MacOS, Linux, and Windows the last I tried it.

    We're not talking about the same thing then.

    I'm talking about this code here: <https://github.com/gnzlbg/slice_deque/tree/master/src/mirror...> It is absolutely platform specific.

    Yes, most ring buffer implementations feature a little bit of `unsafe` code. No, it doesn't make sense to say "I have a tiny amount of `unsafe` already, so adding more has no cost."

    > But if your bottleneck is determined by the frequency at which channels get created or how many exist then I would call architecture into the question. ... This last month I've written a lock-free ring buffer to solve a problem and there's exactly one in an application that spawns millions of concurrent tasks.

    Okay, but a lot of applications or libraries are written to support many connections, and you don't necessarily know when writing the code (or even when your server receives them) if those connections will be just cycled very quickly or will be high-throughput long-lived affairs. Each of those probably has a send buffer and a receive buffer. So while it might make sense for your application to have a single ring buffer for its life, applications which churn through them heavily are completely valid.

  • Go is about to get a whole lot faster
    4 projects | news.ycombinator.com | 23 Jan 2022
    There is a single contiguous memory allocation, which mirrors itself.

    One thread produces elements and pushes them at the tail (e.g. I/O bytes, in batch), and one thread consumes as many elements as possible in batch from the other end (e.g. all bytes available, in batch).

    The mirror is required to allow processing all elements in the deque as if they were adjacent in memory.

    This is the library i am using, the array contains an explanation : https://github.com/gnzlbg/slice_deque

Folly

Posts with mentions or reviews of Folly. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-29.
  • Ask HN: How bad is the xz hack?
    1 project | news.ycombinator.com | 31 Mar 2024
    https://github.com/facebook/folly/commit/b1391e1c57be71c1e2a...
  • Backdoor in upstream xz/liblzma leading to SSH server compromise
    49 projects | news.ycombinator.com | 29 Mar 2024
    https://github.com/facebook/folly/pull/2153
  • A lock-free ring-buffer with contiguous reservations (2019)
    9 projects | news.ycombinator.com | 29 Feb 2024
    To set a HP on Linux, Folly just does a relaxed load of the src pointer, release store of the HP, compiler-only barrier, and acquire load. (This prevents the compiler from reordering the 2nd load before the store, right? But to my understanding does not prevent a hypothetical CPU reordering of the 2nd load before the store, which seems potentially problematic!)

    Then on the GC/reclaim side of things, after protected object pointers are stored, it does a more expensive barrier[0] before acquire-loading the HPs.

    I'll admit, I am not confident I understand why this works. I mean, even on x86, loads can be reordered before earlier program-order stores. So it seems like the 2nd check on the protection side could be ineffective. (The non-Linux portable version just uses an atomic_thread_fence SeqCst on both sides, which seems more obviously correct.) And if they don't need the 2nd load on Linux, I'm unclear on why they do it.

    [0]: https://github.com/facebook/folly/blob/main/folly/synchroniz...

    (This uses either mprotect to force a TLB flush in process-relevant CPUs, or the newer Linux membarrier syscall if available.)

  • Appending to an std:string character-by-character: how does the capacity grow?
    2 projects | news.ycombinator.com | 26 Oct 2023
    folly provides functions to resize std::string & std::vector without initialization [0].

    [0] https://github.com/facebook/folly/blob/3c8829785e3ce86cb821c...

  • Can anyone explain feedback of a HFT firm regarding implementation of SPSC lock-free ring-buffer queue?
    1 project | /r/highfreqtrading | 12 Jul 2023
    My implementation was quite similar to Boost's spsc_queue and Facebook's folly/ProducerConsumerQueue.h.
  • A Compressed Indexable Bitset
    6 projects | news.ycombinator.com | 1 Jul 2023
    > How is that relevant?

    Roaring bitmaps and similar data structures get their speed from decoding together consecutive groups of elements, so if you do sequential decoding or decode a large fraction of the list you get excellent performance.

    EF instead excels at random skipping, so if you visit a small fraction of the list you generally get better performance. This is why it works so well for inverted indexes, as generally the queries are very selective (otherwise why do you need an index?) and if you have good intersection algorithms you can skip a large fraction of documents.

    I didn't follow the rest of your comment, select is what EF is good at, every other data structure needs a lot more scanning once you land on the right chunk. With BMI2 you can also use the PDEP instruction to accelerate the final select on a 64-bit block: https://github.com/facebook/folly/blob/main/folly/experiment...

  • Defer for Shell
    1 project | news.ycombinator.com | 20 Jun 2023
    C++ with folly's SCOPE_EXIT {} construct:

    https://github.com/facebook/folly/blob/main/folly/ScopeGuard...

  • Is there any facebook/folly community for discussion and Q&amp;A?
    1 project | /r/cpp | 19 Jun 2023
    Seems like github issues taking a long time to get any response: https://github.com/facebook/folly
  • How a Single Line of Code Made a 24-Core Server Slower Than a Laptop
    4 projects | news.ycombinator.com | 17 Jun 2023
    Can't speak for abseil and tbb, but in folly there are a few solutions for the common problem of sharing state between a writer that updates it very infrequently and concurrent readers that read it very frequently (typical use case is configs).

    The most performant solutions are RCU (https://github.com/facebook/folly/blob/main/folly/synchroniz...) and hazard pointers (https://github.com/facebook/folly/blob/main/folly/synchroniz...), but they're not quite as easy to use as a shared_ptr [1].

    Then there is simil-shared_ptr implemented with thread-local counters (https://github.com/facebook/folly/blob/main/folly/experiment...).

    If you absolutely need a std::shared_ptr (which can be the case if you're working with pre-existing interfaces) there is CoreCachedSharedPtr (https://github.com/facebook/folly/blob/main/folly/concurrenc...), which uses an aliasing trick to transparently maintain per-core reference counts, and scales linearly, but it works only when acquiring the shared_ptr, any subsequent copies of that would still cause contention if passed around in threads.

    [1] Google has a proposal to make a smart pointer based on RCU/hazptr, but I'm not a fan of it because generally RCU/hazptr guards need to be released in the same thread that acquired them, and hiding them in a freely movable object looks like a recipe for disaster to me, especially if paired with coroutines https://www.open-std.org/jtc1/sc22/wg21/docs/papers/2020/p05...

  • Ask HN: What are some of the most elegant codebases in your favorite language?
    37 projects | news.ycombinator.com | 17 Jun 2023
    Not sure if it's still the case but about 6 years ago Facebook's folly C++ library was something I'd point to for my junior engineers to get a sense of "good" C++ https://github.com/facebook/folly

What are some alternatives?

When comparing slice_deque and Folly you can also consider the following projects:

abseil-cpp - Abseil Common Libraries (C++)

Boost - Super-project for modularized Boost

Seastar - High performance server-side application framework

parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.

EASTL - Obsolete repo, please go to: https://github.com/electronicarts/EASTL

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

Qt - Qt Base (Core, Gui, Widgets, Network, ...)

cppcoro - A library of C++ coroutine abstractions for the coroutines TS

Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

Loki - Loki is a C++ library of designs, containing flexible implementations of common design patterns and idioms.

STXXL - STXXL: Standard Template Library for Extra Large Data Sets

BDE - Basic Development Environment - a set of foundational C++ libraries used at Bloomberg.