slang-shaders
crt-royale-reshade
slang-shaders | crt-royale-reshade | |
---|---|---|
21 | 20 | |
202 | 155 | |
1.5% | - | |
9.1 | 0.0 | |
2 days ago | 12 months ago | |
C | HLSL | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slang-shaders
- Visually, how do you prefer to play your PS1 games?
- I thought that gtuv50.glslp was Bilinear with scanlines, but I was wrong... It's better!
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Some Shader Questions...
It's basically scalenx lv2 (that is, with a pixel detection radius of 2) but with a bunch of additional rules for pixels that should *not* be smoothed. If you care to get into the technical details of how it works, the authors wrote a whole academic paper on it, and I annotated the source code for our port of it with the appropriate sections from the paper. https://github.com/libretro/slang-shaders/blob/master/scalenx/shaders/mmpx.slang
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Best shaders for 30fps jitter?
shaders_slang/motion-interpolation/motion_interpolation.slang
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RetroArch – Introducing the Mega Bezel Reflection Shader
Yeah, there's another guy on this thread who's having the same issue. I suggested he try just downloading them from github (https://github.com/libretro/slang-shaders) and putting them in place manually.
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Emulation wiki suggests not to use CRT-Royale on 1080p displays. In that case, what's the best alternative (for 1080p displays)?
For PAL+royale, you can use the pre-made preset from the 'presets' directory that comes with RetroArch: https://github.com/libretro/slang-shaders/blob/master/presets/crt-royale-pal-r57shell.slangp
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Steamdeck FSR
If there's something keeping you from downloading the shaders from the online updater, you can manually download them here: https://github.com/libretro/slang-shaders
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Now you too can have a Sega Virtua Arcade in your home - feel the phosphors! Sega Megatron Colour Video Monitor - Sega Virtua Fighter Arcade CRT Simulation - https://forums.libretro.com/t/sony-megatron-colour-video-monitor/36109/691
In the off chance this still isn't latest you can download the .zip directly from GitHub: https://github.com/libretro/slang-shaders/archive/refs/heads/master.zip That should definitely be up to date!
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How in the world do I download a shader from Github???
z-fast is already in RetroArch, why do you want to download it again? Anyway you will need to download the zfast-crt.slangp file and also the files that are in the shaders/zfast_crt/ folder. The easiest way is to download the entire repository as a ZIP file, extract and then use the necessary files (go to the repository, click on Code button and then Download ZIP).
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I just discovered the shaders options in retroArch
I also like zfast-crt which is even lighter than fakelottes and makes games look good in a variety of emulated devices, from the NES to the SNES, N64 and even GameCube and Wii. However, it is currently having an issue that makes the image too dark when a setting is changed, so I switched to fakelottes.
crt-royale-reshade
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Really disappointed with myself that I didn't play D3 earlier. Really love this game!
Personally, just for the nostalgia factor, I run the game with ReShade ( https://reshade.me/ ) and the CRT Royale filter ( https://github.com/akgunter/crt-royale-reshade/releases/tag/v2.1.0 ). That might impact the requirements and performance somewhat, but I don't think it will be all that much.
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Does anyone know a good CRT shader for gamecube?
Just follow the basic instructions to download and apply reshade to your dolphin.exe. Select the same API used within Dolphin, like OpenGL, DirectX or Vulkan. Download the latest version of this CRT Royale port and put it in the reshade-shaders folder inside your dolphin directory. Start up your emulator. When everything's done right, reshade should pop up as well as CRT Royale. It might take some doing to configure it to your liking, but I found the results very pleasing.
- Dithering shaders
- crt-royale shader on WinUAE
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Pink screen when using CRT Royale depending on slot mask width
Here are some instructions for getting that to work right: https://github.com/akgunter/crt-royale-reshade/wiki/Pairing-with-ShaderGlass-and-Special-K
- GUNVEIN is out today on Steam! A polished indie Cave-like shooter, featuring a unique training mode
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Reconstructing Reshade DoF for Dragon Quest V (PCSX2)
Note that this preset works very well with CRT-Royale in suppressing pixellation.
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POV: You just got home from school, finished homework, and booted up your favorite game.
So I got the shader to my liking now! Just a couple things if you guys want to try it out you will need the latest reshade, crt royal reshade, and then my preset. Keep in mind that I really don't have that much experience with reshade so I just did what I thought looked good to me and on my monitor. Feel free to tweak it yourself!
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Good CRT filters?
I often use CRT Royale for 2D pixel art games. The default settings are pretty good, but I recommend unchecking "Interlacing" and lowering "Diffusion".
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Metroidvania with high-end or beautiful graphics?
I too can't stand raw pixels on a big monitor, but those games you mentioned look amazing with crt-royale for ReShade on a 1440p monitor. That's my go-to way to play pixel games.
What are some alternatives?
glsl-shaders - This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
reshade - A generic post-processing injector for games and video software.
RetroPie-Setup - Shell script to set up a Raspberry Pi/Odroid/PC with RetroArch emulator and various cores
RSRetroArch - (Curated) Repository of RetroArch and related ports for ReShade
libretro-slang-shaders
slang-shaders
BezelProject - The Bezel Project installer script
libretrofuzz - Fuzzy Retroarch thumbnail downloader
shader-previews - A repo to store thumbnail previews for RetroArch's many shaders.
Bandither - Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.
devilutionX - Diablo build for modern operating systems