Some Shader Questions...

This page summarizes the projects mentioned and recommended in the original post on /r/RetroArch

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • shader-previews

    A repo to store thumbnail previews for RetroArch's many shaders.

  • These images come from the shader previews site, which hasn't been updated in a number of years but still covers most of them: https://github.com/libretro/shader-previews

  • slang-shaders

  • It's basically scalenx lv2 (that is, with a pixel detection radius of 2) but with a bunch of additional rules for pixels that should *not* be smoothed. If you care to get into the technical details of how it works, the authors wrote a whole academic paper on it, and I annotated the source code for our port of it with the appropriate sections from the paper. https://github.com/libretro/slang-shaders/blob/master/scalenx/shaders/mmpx.slang

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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