slang-shaders
By libretro
BezelProject
The Bezel Project installer script (by thebezelproject)
slang-shaders | BezelProject | |
---|---|---|
21 | 16 | |
202 | 202 | |
1.5% | - | |
9.1 | 3.9 | |
2 days ago | 28 days ago | |
C | Shell | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
slang-shaders
Posts with mentions or reviews of slang-shaders.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-25.
- Visually, how do you prefer to play your PS1 games?
- I thought that gtuv50.glslp was Bilinear with scanlines, but I was wrong... It's better!
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Some Shader Questions...
It's basically scalenx lv2 (that is, with a pixel detection radius of 2) but with a bunch of additional rules for pixels that should *not* be smoothed. If you care to get into the technical details of how it works, the authors wrote a whole academic paper on it, and I annotated the source code for our port of it with the appropriate sections from the paper. https://github.com/libretro/slang-shaders/blob/master/scalenx/shaders/mmpx.slang
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Best shaders for 30fps jitter?
shaders_slang/motion-interpolation/motion_interpolation.slang
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RetroArch – Introducing the Mega Bezel Reflection Shader
Yeah, there's another guy on this thread who's having the same issue. I suggested he try just downloading them from github (https://github.com/libretro/slang-shaders) and putting them in place manually.
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Emulation wiki suggests not to use CRT-Royale on 1080p displays. In that case, what's the best alternative (for 1080p displays)?
For PAL+royale, you can use the pre-made preset from the 'presets' directory that comes with RetroArch: https://github.com/libretro/slang-shaders/blob/master/presets/crt-royale-pal-r57shell.slangp
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Steamdeck FSR
If there's something keeping you from downloading the shaders from the online updater, you can manually download them here: https://github.com/libretro/slang-shaders
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Now you too can have a Sega Virtua Arcade in your home - feel the phosphors! Sega Megatron Colour Video Monitor - Sega Virtua Fighter Arcade CRT Simulation - https://forums.libretro.com/t/sony-megatron-colour-video-monitor/36109/691
In the off chance this still isn't latest you can download the .zip directly from GitHub: https://github.com/libretro/slang-shaders/archive/refs/heads/master.zip That should definitely be up to date!
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How in the world do I download a shader from Github???
z-fast is already in RetroArch, why do you want to download it again? Anyway you will need to download the zfast-crt.slangp file and also the files that are in the shaders/zfast_crt/ folder. The easiest way is to download the entire repository as a ZIP file, extract and then use the necessary files (go to the repository, click on Code button and then Download ZIP).
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I just discovered the shaders options in retroArch
I also like zfast-crt which is even lighter than fakelottes and makes games look good in a variety of emulated devices, from the NES to the SNES, N64 and even GameCube and Wii. However, it is currently having an issue that makes the image too dark when a setting is changed, so I switched to fakelottes.
BezelProject
Posts with mentions or reviews of BezelProject.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-09.
- Globally over ride core settings
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Any reputable places to buy a Pie that is already set up and programmed?
Bezel project
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NES emulator suggestions?
My suggestion: use Retroarch with Bezel Project. Apply CRT shader in Retroarch.
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Please help, you all that are so wise in the ways of retro gaming.
The Dreamcast runs natively at a 4:3 aspect ratio, so if you play it on a 4:3 screen like the one on the RG405, it will take up the entire screen with no blank space. If you play a 4:3 game on a 16:9 display like those on the Odin or RP3+, there will be blank space on the left and right. By default, that takes the form of "black bars," but many emulator programs also allow you to use an image as a graphical "bezel," and can automatically scrape bezels from an online database with many system-specific or game-specific options.
- I play on the Nintendo switch - how do I get a bezel to fill the screen when playing 4:3 games on a 16:9 screen?
- "I'm interested in this." retroarch shader
- MAME/Retroarch Bezels Contribution
- mame 0.78 bezels
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I bought Big Box after screwing around with Hyperspin for too long, and I'm pretty happy with it so far. Got some questions though.
I noticed lb/bb doesn't have built in bezel support, that's something that has to be done in MAME? How about saving High scores? Does BB have that or do I need that Mame plugin that earns it can interfere with game play sometimes? - https://github.com/thebezelproject/BezelProject will sort all your bezel needs and is very easy to set up. https://www.youtube.com/watch?v=iCZlU39_Md0 for High Scores in LB, although what version of Mame are you using? I thought High Scores were supported by default now, but could be wrong
- How do you add bezels for raspberry pi 4b?
What are some alternatives?
When comparing slang-shaders and BezelProject you can also consider the following projects:
glsl-shaders - This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
es-runcommand-splash - Splash screens for RetroPie runcommand screen.
crt-royale-reshade - A port of crt-royale from libretro to ReShade
BezelProject-Windows - Bezel Project installer for Windows
RetroPie-Setup - Shell script to set up a Raspberry Pi/Odroid/PC with RetroArch emulator and various cores
nestopia - Cross-platform Nestopia emulator core with a GUI
libretro-slang-shaders
shader-previews - A repo to store thumbnail previews for RetroArch's many shaders.