SIPSorcery VS UnityRenderStreaming

Compare SIPSorcery vs UnityRenderStreaming and see what are their differences.

SIPSorcery

A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps. (by sipsorcery)

UnityRenderStreaming

Streaming server for Unity (by Unity-Technologies)
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SIPSorcery UnityRenderStreaming
9 1
1,309 1,257
3.3% 1.9%
8.5 6.7
3 days ago 29 days ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SIPSorcery

Posts with mentions or reviews of SIPSorcery. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • VoRS: Vo(IP) Simple Alternative to Mumble
    15 projects | news.ycombinator.com | 19 Apr 2024
  • Pure C WebRTC
    12 projects | news.ycombinator.com | 7 Jan 2024
    I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....

    When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!

    Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)

    -----

    I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!

    * https://github.com/shinyoshiaki/werift-webrtc (Typescript)

    * https://github.com/pion/webrtc (Golang)

    * https://github.com/webrtc-rs/webrtc (Rust)

    * https://github.com/algesten/str0m (Rust)

    * hhttps://github.com/sepfy/libpeer (C/Embedded)

    * https://webrtc.googlesource.com/src/ (C++)

    * https://github.com/sipsorcery-org/sipsorcery (C#)

    * https://github.com/paullouisageneau/libdatachannel (C++)

    * https://github.com/elixir-webrtc (Elixir)

    * https://github.com/aiortc/aiortc (Python)

    * GStreamer’s webrtcbin (C)

    See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.

  • WebRTC for the Curious
    18 projects | news.ycombinator.com | 4 Jan 2024
  • Building WebRTC server implementation for Erlang
    6 projects | /r/WebRTC | 10 Dec 2023
    This is not true, there are actually multiple WebRTC implementations in different languages besides the reference library: aiortc (python), libdatachannel (C++), sipsorcery (C#),webrtc-rs (rust), werift (Typescript), and Amazon Kinesis (C)
  • Why WebRTC is not able to capture screen when the System is signed out or logged out?
    3 projects | /r/WebRTC | 15 May 2023
    I checked another example in Sipsorcery and it works. In this example it show a basic test pattern. For screen sharing Sipsorcery uses FFMPEG. I think FFMPEG has the restriction to capture the screen when the system is signed out.
  • Need help to connect to WebSocket signaling for WebRTC, C#
    2 projects | /r/learnprogramming | 3 May 2023
    I was going through FFmpegFileAndDevicesTest, it is created using Sipsorcery library. In this code a websocket server is created and the PeerConnection is added to the websocket. Is there any way to connect to an external websocket server instead of creating one. The code is
  • Need some help on C# WebRTC Signaling using WebSocket
    1 project | /r/programming | 3 May 2023
  • Show HN: WebRTC-Echoes: Interop for C#, C++, Python, TypeScript, Go and Servers
    7 projects | news.ycombinator.com | 29 Mar 2021

UnityRenderStreaming

Posts with mentions or reviews of UnityRenderStreaming. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing SIPSorcery and UnityRenderStreaming you can also consider the following projects:

Pion WebRTC - Pure Go implementation of the WebRTC API

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets

airpeer - A WebRTC based networking plugin for Unity

aiortc - WebRTC and ORTC implementation for Python using asyncio

RTC-Call-Monitor - Voice/video call detection by monitoring of UDP packet rate with notification via webhooks

janus-gateway - Janus WebRTC Server

webrtc-echoes - Simple useful interoperability tests for WebRTC libraries. If you are a WebRTC library developer we'd love to include you!

webrtc - A pure Rust implementation of WebRTC

werift-webrtc - WebRTC Implementation for TypeScript (Node.js), includes ICE/DTLS/SCTP/RTP/SRTP/WEBM/MP4

univoice - Voice chat/VoIP solution for unity.