simplefog
world-explorer
simplefog | world-explorer | |
---|---|---|
18 | 2 | |
18 | 14 | |
- | - | |
5.2 | 6.7 | |
9 months ago | 5 months ago | |
JavaScript | JavaScript | |
MIT License | - |
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simplefog
- Simple fog and scale grid
- What is winning the v12 feature vote?
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Just bought Foundry have a couple questions.
For #2, there's Simple Fog or Fog Manager. They both do broadly the same things: I believe Fog Manager is the more up-to-date/actively maintained one.
- FoundryVTT V11 Feature Prioritisation Poll
- Fog of war mod to hexcrawl.
- SimpleFog status?
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[PF2e] Considering moving our game to Foundry from R20, but our GM isn't great with technology
Install the Simple Fog module. This will allow her to hide and reveal the map as desired.
- City map lighting
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SimpleFog Module problems (v0.8.9)
I wanted to make an image overlay to let my players slowly reveal the wonders of the game world while they crawl through it. I read that SimpleFog would be the best candidate for this purpose, but it just doesn't work for me.
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Am I stuck w/ this fog of war solution?
So, I believe this is the latest implementation of simplefog: https://github.com/League-of-Foundry-Developers/simplefog/. I've used it without issue but I can't say I've heavily tested it.
world-explorer
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Using the World Explorer module for FBL
So, when I started the campaign, I used Foundry’s fog of war to handle the exploration of the map. Which is fine, but I felt kind of bad that the rest of the group was basically operating according to guesswork as far as the hex crawl goes. Fortunately, right about the time I started streaming the game, the World Explorer module was released: https://github.com/CarlosFdez/world-explorer
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Replacement to Simple Fog?
Haven't tried it myself but there's this: https://github.com/CarlosFdez/world-explorer
What are some alternatives?
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fogmanager
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