simple-affine-space VS haskanoid

Compare simple-affine-space vs haskanoid and see what are their differences.

simple-affine-space

A simple implementation of affine spaces and vector spaces (by ivanperez-keera)

haskanoid

A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
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simple-affine-space haskanoid
3 3
10 270
- -
7.0 8.0
about 1 year ago about 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

simple-affine-space

Posts with mentions or reviews of simple-affine-space. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

haskanoid

Posts with mentions or reviews of haskanoid. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-09.

What are some alternatives?

When comparing simple-affine-space and haskanoid you can also consider the following projects:

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

aeson-tiled - Aeson instances for Tiled map editor types

SpaceInvaders - A Haskell game written in Yampa

breakout - Breakout

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

affection

yampa-gloss - A gloss backend for yampa

dominion - A Dominion simulator in Haskell

dice - Simplistic D&D style dice-rolling system.

Monadius - 2-D arcade scroller

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

rattletrap - :car: Parse and generate Rocket League replays.