simoji
WebGL-Fluid-Simulation
simoji | WebGL-Fluid-Simulation | |
---|---|---|
5 | 109 | |
6 | 14,242 | |
- | - | |
4.2 | 0.0 | |
25 days ago | 5 months ago | |
JavaScript | JavaScript | |
- | MIT License |
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simoji
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Why do you think Visual Languages/Dataflow Programming hasn't caught on?
I built Ohayo (https://ohayo.computer/) and Simoji (https://simoji.pub/) which are 2 more examples of the technology in action.
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Show HN: Trading Exchange Engine/Simulator
This is really interesting. Have you thought about a GUI for dummies?
I wanted to do something like this, but I approached from a different angle of GUI first (https://simoji.pub/#simoji%0A%20question%20What%20is%20the%2...).
I obviously don't have the faintest clue about the actual algos at work in an exchange simulator. I'm more of a CSS guy. Drop me an email ([email protected]) if you ever want to chat.
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Build a simple 2D physics engine for JavaScript games
Interesting! This makes sense to me.
I'm new to physics engines—I just started figuring out how to upgrade my simple grid cellular automata engine to a 2D engine for my toy sim tool (https://github.com/breck7/simoji)—and have been surprised by existing implementations, because it just seems not how the universe actually computes. I had not seen PBD before and it seems to be a closer model.
- RFC: Simoji - build simulations using Emoji
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WIP: Simoji - a new language for writing simulations with Emojis
This is my first simulation engine I've built, and obviously is very early (just a few days in). Source code is here: https://github.com/publicdomaincompany/simoji I plan to add monte carlos, sensitivity analysis, and explore prior art like NetLogo and GAMA and see what else I'm missing. I think it might useful in my thinking and essay writing to have a quick and dirty way to build back of the envelope simulations. I'm trying to figure out the essence of Agent Based Simulations and build a minimal DSL for that domain. Sharing even though it's pretty bad, just in case there are folks with complementary skillsets who might want to talk more.
WebGL-Fluid-Simulation
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That is some extremely impressive water physics, especialy for a place you only visit once. How did they do it? (MAJOR SPOILERS FOR 4.2 WORLD QUEST)
It kinda reminds me of this fluid simulation website. The site is about a computer graphics technique that simulates the motion and appearance of fluids such as water, smoke or fire. You can use your mouse to move around the screen to see the simulation, also can change how the fluid simulation works by adjusting the sliders in the control panel next to it.
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Goodbye, Node.js Buffer
Typed arrays are essential for web apps that use WebGL and WebGPU. Being able to send this typed data to run computations on the GPU in parallel can give you 1000x speed up.
You can see it in action on this WebGL fluid simulator[0] by PavelDoGreat.
[0] https://github.com/PavelDoGreat/WebGL-Fluid-Simulation
- WebGL Fluid Simulation
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Water – Oimo.io
this one is much smoother: https://paveldogreat.github.io/WebGL-Fluid-Simulation/
previously: https://news.ycombinator.com/item?id=34422948
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This thing is wild!
Not a video. WebGL Fluid is the website.
- The website has been found!
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A lost website
Sure here it is
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Saw this ad that made me have major feelings from childhood
Off the top of my head I'm thinking of WebGL Fluid Simulation
- Webgl Fluid Simulation
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Here you go: Golden Beryl on a magnetic stirrer ... in slow mo!
Here is poor man's stirrer: https://paveldogreat.github.io/WebGL-Fluid-Simulation/
What are some alternatives?
qmrExchange - Stock/Crypto Exchange Simulator for Analyzing the Interaction between multiple Trading Agents.
react-fluid-animation - Fluid media animation for React powered by WebGL.
taichi - Productive, portable, and performant GPU programming in Python.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
quantaichi - QuanTaichi evaluation suite
lively - Free and open-source software that allows users to set animated desktop wallpapers and screensavers powered by WinUI 3.
portfolio-site
react-native-gcanvas - react native canvas based on gpu opengl glsl GCanvas -- A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎)
BestBuy-GPU-Bot - BestBuy Bot is an Add to cart and Auto Checkout Bot. This auto buying bot can search the item repeatedly on the ITEM page using one keyword. Once the desired item is available it can add to cart and checkout very fast. This auto purchasing BestBuy Bot can work on Firefox Browser so it can run in all Operating Systems. It can run for multiple items simultaneously.
fancycursor - ✨ cursor component made with gsap & vue
SolarSystem - This is a two-dimensional simulation of our solar system to scale, written in Javascript while using the Keplerian Elements for calculating the positions.
fitty - ✨ Makes text fit perfectly