shoot_game VS openEtG

Compare shoot_game vs openEtG and see what are their differences.

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shoot_game openEtG
1 12
44 67
- -
3.5 9.4
6 months ago 11 days ago
JavaScript Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shoot_game

Posts with mentions or reviews of shoot_game. We have used some of these posts to build our list of alternatives and similar projects.

openEtG

Posts with mentions or reviews of openEtG. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.
  • Did any processor implement an integer square root instruction?
    2 projects | news.ycombinator.com | 7 Apr 2024
    For an example of binsearch algo, I recently dipped into this while switching some code from floats to fixed point arithmetic (reducing overall wasm blob size)

    https://github.com/serprex/openEtG/blob/2011007dec2616d1a24d...

  • WebAssembly JSPI is going to origin trial
    1 project | news.ycombinator.com | 14 Mar 2024
    This seems pretty low level. When I wanted async wasm execution (to run multithreaded game ai simulation or to run game ai outside of UI thread) I was able to go with WebWorkers: https://github.com/serprex/openEtG/blob/master/src/AiWorker....

    Having the async at the WASM level would help avoid having overhead from serialize/deserialize between web workers. I wrote this years ago, so not sure what progress has been made for having the wasm module running multiple threads. On that front you may still be better off spawning multiple wasm modules

  • A Blue-Eyes White Dragon! A Blue-Eyes White Dragon upon you!
    1 project | /r/wizardposting | 8 Dec 2023
    (( dunno which version you're trying, cuz there've been a lot of fan versions after the original went down, but this should be the one most people use ))
  • It's happened. It's finally gone.
    1 project | /r/ElementsTheGame | 15 Sep 2022
    Check out the spiritual successor, openEtG: https://etg.dek.im
  • Is it a real job?
    1 project | /r/ProgrammerHumor | 30 Aug 2022
    This one? https://etg.dek.im/
  • Card battler where you build an actual deck.
    1 project | /r/gamingsuggestions | 9 Jun 2022
  • How to instantiate a warp::reply::Response?
    1 project | /r/rust | 23 Mar 2022
    If you want a reference to a real code base, there's openEtG's handleget.rs
  • Authoring a SIMD enhanced WASM library with Rust
    3 projects | news.ycombinator.com | 17 Dec 2021
    https://github.com/rustwasm/wasm-pack/pull/1089

    Very straight forward changes. Emailed Ashley about helping, no response

    Updates to wasm-bindgen shouldn't require a change to wasm-pack. It should expose ways to pass flags down & not have an explicit dependency on wasm-bindgen version

    While having a webpack plugin is nice, I since gave up on wasm-pack & added a build-wasm to my package.json's scripts: https://github.com/serprex/openEtG/commit/9997fb098d168920bb...

    This way if someone wants to contribute to openetg they don't need to install my wasm-pack fork

  • How do I play
    1 project | /r/ElementsTheGame | 7 Dec 2021
    Join us on the official Discord https://discord.gg/qAmfB8T and we can walk you through it. There is a spiritual successor to the game (https://etg.dek.im) and a revival of the game. There are also several methods to still play the original.
  • PC Deckbuilder, without micro transactions / DLCs, not roguelike
    1 project | /r/gamingsuggestions | 17 Nov 2021
    Elements. Strictly speaking, this is a collectable card game (MtG style) rather than a true "deckbuilder" but otherwise it sounds exactly like what you are looking for. Heavy emphasis on creative out-of-match deckbuilding and one-off PvE matches. From what I can tell, I think the original game died with Flash, but it appears that fans created a substitute, which I haven't tried: https://etg.dek.im/

What are some alternatives?

When comparing shoot_game and openEtG you can also consider the following projects:

virus-spreading - Simple virus spreading simulation tool made with plain/vanilla JavaScript

Befunge - lang befunge 93 fast

chrome-dino - Remaking the chrome offline dinosaur game

language - Design of the Dart language

JogoMaker - Attempt #2 at creating a game engine with Sciter.

actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.

microgravity.io - Microgravity.io is a 2D shooter IO game set in space in which you must create a conquering civilization.

swift - The Swift Programming Language

not-my-cows - A canvas game experiment - "Outer space has unleashed its fury! Protect your live stock, your livelihood, your home. It's all you've got left..."

oxidizy - Life, in its smallest form.

game-of-life - 👾 The John Conway's Game of Life based on Javascript and Canvas

Rustler - Safe Rust bridge for creating Erlang NIF functions