shine-varying
rhine
shine-varying | rhine | |
---|---|---|
- | 1 | |
5 | 106 | |
- | - | |
0.0 | 8.4 | |
about 5 years ago | 1 day ago | |
Haskell | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
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shine-varying
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Tracking mentions began in Dec 2020.
rhine
-
Function parallel game engine?
Continuous time domain smells of FRP. Running systems at different rates is basically what's rhine brings to the FRP table.
What are some alternatives?
ordrea - Push-pull implementation of discrete FRP with totally-ordered switchers
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
reflex-dom - Web applications without callbacks or side-effects. Reflex-DOM brings the power of functional reactive programming (FRP) to the web. Build HTML and other Document Object Model (DOM) data with a pure functional interface.
reactive-thread
netwire - FRP library
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
reactive-banana - Library for functional reactive programming in Haskell.
reactive-bacon - FRP (functional reactive programming) framework inspired by RX and Iteratee
dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions