shengji
Card-Game-Simulator
shengji | Card-Game-Simulator | |
---|---|---|
1 | 5 | |
84 | 299 | |
- | 2.7% | |
7.3 | 9.3 | |
4 months ago | 8 days ago | |
TypeScript | C# | |
MIT License | Mozilla Public License 2.0 |
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shengji
Card-Game-Simulator
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How long have you been working on your game?
It's been a bit over 5 years for me: https://www.cardgamesimulator.com/
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What is the best way to digitally use cards from .pdfs?
Try out Card Game Simulator. There's a bit of a learning curve, but it works on almost any device.
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Rpg Deck tools
I also tried https://www.cardgamesimulator.com/ and didn’t choose it, but it has been updated and I plan to try it again.
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Card Game Simulator
Please check it out!: Play Anywhere | Card Game Simulator
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A few notes and ideas
This is a bug. The card should go to the top of the stock. I created a bug to track: https://github.com/finol-digital/Card-Game-Simulator/issues/47 I am also adding an option to move a card to the bottom of the stack.
What are some alternatives?
rlcard - Reinforcement Learning / AI Bots in Card (Poker) Games - Blackjack, Leduc, Texas, DouDizhu, Mahjong, UNO.
Facepunch.Steamworks - Another fucking c# Steamworks implementation
cards2.0 - Remake of MSN Messenger's Solitaire Showdown
Zenject - Dependency Injection Framework for Unity3D
scrapbots - This repository contains this game design document as well as various files used to generate a playable prototype for the game: Scrapbots.
Hearthstone-Deck-Tracker - A deck tracker and deck manager for Hearthstone on Windows
Cockatrice - A cross-platform virtual tabletop for multiplayer card games
cider - Card IDE (CIDEr) - Design game cards using HTML/Handlebars, CSS, and tabular data
card-dealer - A robust card-dealing JavaScript Class written in TypeScript
Adventure-RPG
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NueDeck - Open source, roguelike deck-building card game template