shadow
tiny-std
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shadow | tiny-std | |
---|---|---|
11 | 3 | |
1,348 | 41 | |
1.0% | - | |
9.8 | 8.1 | |
19 days ago | 6 months ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shadow
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Turmoil, a framework for developing and testing distributed systems
Cool, will be interested to see how this develops! tokio's loom framework has been a big help in testing some tricky concurrency code I've worked on.
Folks interested in this space might also be interested in the system I spend most of my time working on: Shadow. It also performs deterministic simulation of a network of hosts, but it intercepts network and system interactions at the syscall level via seccomp. As such it can work with binaries compiled from ~any language, usually without any code modification or special compilation. https://shadow.github.io/
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I reinvented another wheel, linux threads.
Nice writeup! I've also had to dig a bit into this area in my work on shadow.
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Shadow Simulation Developer
It is no longer active. If you are asking about Shadow, check out https://shadow.github.io
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How to avoid bounds checks in Rust (without unsafe!)
I do share this hesitation. I think for simple cases iterators are usually fine, but I've definitely run into cases where an iterator adapter caused unexpected performance problems. e.g. https://github.com/shadow/shadow/pull/2543
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Sending signals to Unix process groups
Yes. Though I'm not sure I see the connection to the OP...?
The example I'm most familiar with, because I work on it, is Shadow. We used ptrace for a bit but now use seccomp.
https://github.com/shadow/shadow/
- Shadow Simulator โ run real applications over a simulated Internet topology
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Shadow Simlulator โ run real applications over a simulated Internet topology
For anyone interested in following current development on Shadow, we've been publishing a series of updates. Most recent: https://github.com/shadow/shadow/discussions/1274
The previous update has links back to the whole series; I stopped including it in the most-recent update since it was getting a bit cumbersome: https://github.com/shadow/shadow/discussions/1060
tiny-std
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Static-pie linking a no-libc `no_std` Rust binary
I was doing some cleanup in tiny-std and implemented a feature that I'd wanted for some time, static-pie-linking.
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I reinvented another wheel, linux threads.
I just got threads to work with my tiny no-libc no-std std-library for x86_64 and aarch64 linux tiny-std.
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Pgwm 0.3 a pure rust `no_std` no libc window manager.
If you want to check out the WM, that can be found here. If you want to check out tiny-std, that's here. As previously mentioned, there's a write-up on all of that here.
What are some alternatives?
mininet - Emulator for rapid prototyping of Software Defined Networks
steed-1 - [INACTIVE] Rust's standard library, free of C dependencies, for Linux systems
tor - unofficial git repo -- report bugs/issues/pull requests on https://gitlab.torproject.org/ --
x11rb - X11 bindings for the rust programming language, similar to xcb being the X11 C bindings
shadow-plugin-tor - A Shadow plug-in that runs the Tor anonymity software
rustix - Safe Rust bindings to POSIX-ish APIs
rebop - Fast stochastic simulator for chemical reaction networks
pgwm - A minimal tiling x11 window manager
testground - ๐งช A platform for testing, benchmarking, and simulating distributed and p2p systems at scale.
presser - A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).
core - Common Open Research Emulator
simuwaerm - A simple heat simulation in pure Rust.