senile
cacao
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senile
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What’s everyone working on this week (16/2021)?
I just finished all my to-dos on my project senile. Available via crates.io, Arch AUR and Dockerhub. It recursively scans your files and collects + interprets your structured ToDo statements. It then outputs it as JSON to STDOUT. You can even specify multiple allowed formats for the ToDo statements. https://github.com/replicadse/senile Feedback appreciated. I am already using it in my company/team and it has become quite useful already.
cacao
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So You Want to Ship a Command-Line Tool for macOS
This is really specific, but for this point in the article:
> There’s a long guide on Embedding a Command-Line Tool in a Sandboxed App, so I followed that, and then slowly, painfully, factored Xcode out of it, so that I wouldn’t have to figure out how to get a 10GB Xcode install onto the CI machine (remember, you need to be signed in to an Apple ID to download Xcode, and there’s no way to do it from the command-line).
You could actually solve this with Rust and no Xcode whatsoever. cacao [1] and cargo-bundle [2] will produce an app bundle you could sign/notarize/distribute without needing to ever open Xcode.
[1] https://github.com/ryanmcgrath/cacao
- macOS Apps in Rust
- GitHub - ryanmcgrath/cacao: Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!
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A new open-sourcing project launches!!! A declarative, compose-based and cross-platform GUI
I've had basic animation support in cacao for about a year now, but I don't think anybody even realizes it.
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Library Concept for Interoperating with Objective-C - Seeking Feedback
But I will reiterate what I say on many posts like these, which is that it would be even cooler if we could stop having a million projects reinvent this wheel - and I say this as someone who wrote a large Rust library that is backed by ObjC. madsmtm has an ongoing effort to put together a best in class ObjC Rust wrapper, which would be great to see even more support for.
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What bindings do I need for making a modern Windows 11 GUI?
MacOS; I have to call the AppKit API. I can use a library like this which offers Rust bindings for AppKit - otherwise I can write my own maybe?
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Can I Use Rust For IOS Development?
Yes, you can: https://github.com/ryanmcgrath/cacao
What are some alternatives?
alchemy - An experimental GUI framework for Rust, backed by per-platform native widgets. React, AppKit/UIKit inspired. EXPERIMENTAL, runs on Cocoa right now. ;P
evdi - Extensible Virtual Display Interface
Warp - Warp is a modern, Rust-based terminal with AI built in so you and your team can build great software, faster.
oxide-lang - Oxide Programming Language
fruity - Rusty bindings for Apple libraries
prost - PROST! a Protocol Buffers implementation for the Rust Language
common_comments - Simply counts occurrences of phrases.
MoltenVK - MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
remdisp
cowbump - Image viewer with tag based filtering