seiri
jeelizFaceFilter
seiri | jeelizFaceFilter | |
---|---|---|
1 | 2 | |
2 | 2,623 | |
- | 0.5% | |
2.7 | 5.2 | |
over 2 years ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | Apache License 2.0 |
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seiri
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Showcase of my game, SEIRI (სეირი)
Thought I'd share with you a small game I've been working on. It's a horror-themed FPS with PSone style visuals. You can view the source code at https://github.com/georgewaraw/seiri, watch the gameplay at https://youtu.be/c_YhltkgsgQ, or play it yourself at https://georgewaraw.github.io/seiri/. The controls are quite simple:
jeelizFaceFilter
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Adding AR Filters in a 100ms Video Call - Part 1
Ikr! That's what I was thinking when I came across Jeeliz. Now I have worked with tensorflow.js based libraries in the past but they're usually quite CPU intensive for a live video use case. Jeeliz looked promising as it's designed for this use case. So I thought why not try it out by adding some 3d AR filters to our video calls. Well! that is what we're going to do.
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Best Web-Based Face Tracking Library?
I created a demo face filter web app using jeeliz. It has great features however, I found that the tracking performance wasn't perfect. Media pipe seems to require building out custom features manually to achieve the face filter app I need. I'm wondering if building a more custom app with mediapipe would be worth the extra effort over Jeeliz.
What are some alternatives?
Five-Nights-at-Freddys-Web - Five Nights at Freddy's - Web: https://wellsousaaa.github.io/Five-Nights-at-Freddys-Web/
mediapipe - Cross-platform, customizable ML solutions for live and streaming media.
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
three-bvh-csg - A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh
troika - A JavaScript framework for interactive 3D and 2D visualizations
3D-Web-Roadmap - :star2: 3D web roadmap and resources
three-stdlib - 📚 Stand-alone library of threejs examples designed to run without transpilation in node & browser
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
download-snap-memories - Script to download all memories from Snapchat
three_mmi - A utility class that enables to easily set up a simple callback for mouse interacting with threejs mesh.
model-browser - model-browser is a command line tool available on npm, for browsing local 3D models via a web browser. It currently only supports GLB files.