sd-webui-depth-lib
sd-webui-3d-open-pose-editor
sd-webui-depth-lib | sd-webui-3d-open-pose-editor | |
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11 | 12 | |
1,388 | 748 | |
- | - | |
0.0 | 7.8 | |
20 days ago | 11 months ago | |
JavaScript | TypeScript | |
MIT License | MIT License |
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sd-webui-depth-lib
- Alternative to sd-webui-depth-lib or similar solution?
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Has there been an update or new work around on how to properly generate hands in SD?
I wish the Depth Library was updated for the latest webui versions, that was a useful extension to get these hand models. I lack the blender knowledge to model them myself.
- Example of how to fix a hand
- [Stable Diffusion] Bibliothèque de mains pour ControlNet
- New ControlNet Face Model
- What is the way to best current way to generate Depth maps from SD
- [HELP] Fixing hand with Inpainting + ControlNet?
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The Citizens of Pompeii Fossilized by Volcanic Ash, revisited with Control Net
One cool trick I use is to retouch those generated map in gimp when I detect a detail not taken into account by SD. For example, in image9, you can see a very rough right hand. It is me who added it (but now with some extensions, some better ways are possible for hand I believe).
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New Extension: POSEX. Pose A Skeleton In 3D Inside SD!
sd-webui-depth-lib: https://github.com/jexom/sd-webui-depth-lib
- Depth Library Extension for Automatic1111 WebUI: An Easy Way to Generate Stunning Hands with Custom Depth Maps
sd-webui-3d-open-pose-editor
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Rotate a partial openpose-model-image to create a charactersheet
I'm having trouble creating a charactersheet for a Lora. I found that really good tutorial (https://cobaltexplorer.com/2023/06/character-sheets-for-stable-diffusion/) that basicically goes the way of creating a charactersheet with multiple views in combination with open pose. Trying that out and experimenting a bit it came apearent, that my hardware is not really capable of rendering the full charactersheet-image and what came out looked not pretty. So I figured I could take the initial openpose-modelimage for the charactersheet, break it into it's sections and let them be generated piece by piece. And that is when the trouble began. I was able to create a good prompt with a good seed to get a nice frontal image for the character (we're talking realistic photography, not anime). But as soon as I applied the according controlnet-part for the frontal-image it messed up the face completely to look completely different - even after keeping the prompt, the seed and everything else the same. In the end I figured out that some of the lines in the controlnet-image (I did not use the "face" one there) seem to mess with the face. So I made a controllnet-image from the straight frontal image and that seems to work great now and creates reproduceable images. Now I need to rotate said openpose-image to get sideviews and backviews, but I can't find a way to do this. I have tried to work with OpenPose3D-Editor (https://github.com/nonnonstop/sd-webui-3d-open-pose-editor) but that thing needs a whole body - I only have a facialimage. In the end those openpose-models are jsonfiles, maybe that can be an approach, but I reached a dead end here.
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Example of how to fix a hand
This is also how I started out, but as other commenters wrote, it really depends too much on luck. I switched to using this extension: https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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A user in official SD discord was having some issues with Clyde. So I generate comic about it lol
I used cn-openpose and softedge heavily to get the character to pose. I used this extension for most of the images https://github.com/nonnonstop/sd-webui-3d-open-pose-editor. All of the pose were grabbed by using stock images as reference and then manually positioned.
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How do you create a character to use across multiple images?
Regarding the zoom and poses, ControlNET can help you. There are some websites with poses for that extension: https://openposes.com/ And this extension can help you: https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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What do you guys think of this?
The Automatic1111 Web UI has 3D Open Pose Editor extension [github]. TBH at first I felt like the process on the video was a lot faster than in Web UI, but then I realized the video is sped up.
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My free Unity project for posing an IK rigged character and generating OpenPose ControlNet images with WebUI
There is one already https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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Method of generating a full 3D model with depth that Controlnet can understand?
I had been using the [3D Openpose editor](https://github.com/nonnonstop/sd-webui-3d-open-pose-editor) and was hoping Controlnet would interpret the different thicknesses of the connectors as depth but unfortunately that doesn't seem to be the case. I should have phrased the title better because what I'm really looking for is a skeleton that can be posed that also communicates depth, hopefully something comes down the pipeline one day
- Can someone integrate Magic Poser Web + Open Pose Editor?
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Simple way of posing in ControlNet?
Extension It is also available as "3D Openpose Editor" in the install extensions tab. Maybe Suitable
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New in 3D Openpose, can't get "Send to..." to work
I just installed 3D Openpose from https://github.com/nonnonstop/sd-webui-3d-open-pose-editor The editor is working well. After clicking on "Makes Images" , I can see images on the "Send to ControlNet" tab. But when I clicked on "Send to txt/img2img" nothing happened. What have I done wrong?
What are some alternatives?
ControlNet - Let us control diffusion models!
openpose-editor - Openpose Editor for AUTOMATIC1111's stable-diffusion-webui
open-pose-editor - online 3d openpose editor for stable diffusion and controlnet
sd-webui-lobe-theme - 🅰️ Lobe theme - The modern theme for stable diffusion webui, exquisite interface design, highly customizable UI, and efficiency boosting features.
Unity-ControlNet-Rig - A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
ControlNet - Let us control diffusion models!
octoart - Generate beautiful GitHub Octocat art with one click
LAION-Face - The human face subset of LAION-400M for large-scale face pretraining.
sd-webui-controlnet - WebUI extension for ControlNet
ChatGPT-Next-Web - A cross-platform ChatGPT/Gemini UI (Web / PWA / Linux / Win / MacOS). 一键拥有你自己的跨平台 ChatGPT/Gemini 应用。