sd-webui-3d-open-pose-editor
3d openpose editor for stable diffusion and controlnet (by nonnonstop)
sd-webui-controlnet
WebUI extension for ControlNet (by Mikubill)
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sd-webui-3d-open-pose-editor | sd-webui-controlnet | |
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12 | 247 | |
748 | 16,056 | |
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7.8 | 9.6 | |
11 months ago | 2 days ago | |
TypeScript | Python | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sd-webui-3d-open-pose-editor
Posts with mentions or reviews of sd-webui-3d-open-pose-editor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-28.
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Rotate a partial openpose-model-image to create a charactersheet
I'm having trouble creating a charactersheet for a Lora. I found that really good tutorial (https://cobaltexplorer.com/2023/06/character-sheets-for-stable-diffusion/) that basicically goes the way of creating a charactersheet with multiple views in combination with open pose. Trying that out and experimenting a bit it came apearent, that my hardware is not really capable of rendering the full charactersheet-image and what came out looked not pretty. So I figured I could take the initial openpose-modelimage for the charactersheet, break it into it's sections and let them be generated piece by piece. And that is when the trouble began. I was able to create a good prompt with a good seed to get a nice frontal image for the character (we're talking realistic photography, not anime). But as soon as I applied the according controlnet-part for the frontal-image it messed up the face completely to look completely different - even after keeping the prompt, the seed and everything else the same. In the end I figured out that some of the lines in the controlnet-image (I did not use the "face" one there) seem to mess with the face. So I made a controllnet-image from the straight frontal image and that seems to work great now and creates reproduceable images. Now I need to rotate said openpose-image to get sideviews and backviews, but I can't find a way to do this. I have tried to work with OpenPose3D-Editor (https://github.com/nonnonstop/sd-webui-3d-open-pose-editor) but that thing needs a whole body - I only have a facialimage. In the end those openpose-models are jsonfiles, maybe that can be an approach, but I reached a dead end here.
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Example of how to fix a hand
This is also how I started out, but as other commenters wrote, it really depends too much on luck. I switched to using this extension: https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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A user in official SD discord was having some issues with Clyde. So I generate comic about it lol
I used cn-openpose and softedge heavily to get the character to pose. I used this extension for most of the images https://github.com/nonnonstop/sd-webui-3d-open-pose-editor. All of the pose were grabbed by using stock images as reference and then manually positioned.
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How do you create a character to use across multiple images?
Regarding the zoom and poses, ControlNET can help you. There are some websites with poses for that extension: https://openposes.com/ And this extension can help you: https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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What do you guys think of this?
The Automatic1111 Web UI has 3D Open Pose Editor extension [github]. TBH at first I felt like the process on the video was a lot faster than in Web UI, but then I realized the video is sped up.
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My free Unity project for posing an IK rigged character and generating OpenPose ControlNet images with WebUI
There is one already https://github.com/nonnonstop/sd-webui-3d-open-pose-editor
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Method of generating a full 3D model with depth that Controlnet can understand?
I had been using the [3D Openpose editor](https://github.com/nonnonstop/sd-webui-3d-open-pose-editor) and was hoping Controlnet would interpret the different thicknesses of the connectors as depth but unfortunately that doesn't seem to be the case. I should have phrased the title better because what I'm really looking for is a skeleton that can be posed that also communicates depth, hopefully something comes down the pipeline one day
- Can someone integrate Magic Poser Web + Open Pose Editor?
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Simple way of posing in ControlNet?
Extension It is also available as "3D Openpose Editor" in the install extensions tab. Maybe Suitable
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New in 3D Openpose, can't get "Send to..." to work
I just installed 3D Openpose from https://github.com/nonnonstop/sd-webui-3d-open-pose-editor The editor is working well. After clicking on "Makes Images" , I can see images on the "Send to ControlNet" tab. But when I clicked on "Send to txt/img2img" nothing happened. What have I done wrong?
sd-webui-controlnet
Posts with mentions or reviews of sd-webui-controlnet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
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OpenPose ControlNet: A Beginner's Guide
A crucial step for achieving stable diffusion controlnet settings is the installation of the controlnet extension in Google Colab. Whether on a Windows PC or Mac, installing controlnet is vital for stable diffusion of human pose details. Additionally, updating the controlnet extension is necessary to maintain stability and achieve the desired results in OpenPose model. To install the v1.1 controlnet extension, go to the “extensions” tab and install it from this URL: https://github.com/Mikubill/sd-webui-controlnet. If you already have v1 controlnets installed, delete the folder from stable-diffusion-webui/extensions/. Install the v1.
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StyleAligned node for ComfyUI
1.1.420 Image-wise ControlNet and StyleAlign
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PATCHFUSION is really impressive. High resolution depth maps in 16bit. I've been waiting for this. https://github.com/zhyever/PatchFusion
I opened a request thread on ControlNet GitHub you can give a support : https://github.com/Mikubill/sd-webui-controlnet/issues/2319
- Going to lose my mind at this point with this problem
- Samples of style-aligned
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Is it possible to outpaint with SD or SDXL as easy as with photoshop? (no prompts)
It has been possible for 7 months now
- Reference Only Broken (Can someone with a working Reference Only CN upload there extension folder)
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Web app prototype to create controlnet segmentation maps for Stable Diffusion
I sometimes use a very similar technique in Cinema4d (here is a link to a c4d file with preset materials referencing proper colors for Semantic Segmentation if any other c4d user wants to try it), but yours is a much more accessible solution as it's free and it's accessible online.
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Dalle-3 Examples
There are models available that give you more control - in some senses, at least.
For example, you can use Stable Diffusion with 'ControlNet' [1] where for example, you can input an 'openpose' to choose the pose of people in the scene.
There's also a 'Regional Prompter' [2] which lets you use different prompts for different areas of the image, giving you some control over the composition.
You can also use 'inpainting' to regenerate select parts of your image if, for example, you don't like the shape of the clouds.
Of course this stuff isn't perfect - for example, you'll get hands with the wrong number of fingers sometimes, no matter what you specify :)
[1] https://github.com/Mikubill/sd-webui-controlnet
- ControlNet SDXL for Automatic1111-WebUI official release: sd-webui-controlnet 1.1.400