scratch-www
awesome
scratch-www | awesome | |
---|---|---|
804 | 145 | |
1,561 | 302,339 | |
0.6% | - | |
9.9 | 7.3 | |
about 11 hours ago | 4 days ago | |
JavaScript | Shell | |
BSD 3-clause "New" or "Revised" License | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scratch-www
-
Ask HN: Modern Day Equivalent to HyperCard?
LiveCode is about the closest literal logical successor to HyperCard.
https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1
That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from.
https://scratch.mit.edu
- Scratch is the largest free coding community for kids
-
Screen-free coding for children: the xylophone maze
and https://codecombat.com, which has been around for a while now.
I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I think when kids grok these things these apps become just types of glofiried education flavoured video games. There are a lot of things in kodable for instance that I feel are just basic web games with coding terms slapped on it.
https://scratch.mit.edu/ is more like 'programming' imo, even at the level of the objective -- having a blank canvas to create something. It seems a little advanced for my kids right now though.
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
+1 Scratch! My son started with it, then expanded into Roblox/Lua.
Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music.
https://scratch.mit.edu/
-
Ask HN: Platform for kids to learn how to code
Scratch.mit.edu is a highly-recommended place to start [1] https://scratch.mit.edu/
> Scratch is the worldโs largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization. [2]
1: https://scratch.mit.edu/
-
Eligiendo un computador para desarrollo
https://scratch.mit.edu/ (Scratch version 2)
-
i swear to god if i keep seeing projects abt these 4 franchises every single day i'm gonna break someone's kneecaps
Someone who uses scratch.mit.edu (like me)
-
How to learn coding without a degree
Now that I think of it, I did start game development on scratch before going right into java (because of minecraft).
- Copii si programarea
- Teen school project
awesome
-
AI-generated content, other unfavorable practices get CNET on Wikipedia banlist
In the days before "google it" was a synonym for "find it", we had different curated link sites, and even pyhsical magazines with hand-curated lists of links that people interested in a certain topic might find interesting. This still exists today in some forms, for example the "awesome lists" that you see for some programming topics, for example https://github.com/sindresorhus/awesome .
Just like there was a time when 90%-99% of all email traffic was viagra spam, I imagine in the future most of the internet by volume will be AI-generated trash, and those in the know will still circulate lists of where the other 1% can be found.
An even brighter scenario is that someone, maybe a kid tinkering in their garage, figures out how to make a search engine that finds the good stuff, doesn't immediately die to AI bot farms' SEO efforts, and is financially viable.
-
Resources I wish I knew when I started my career
2. Awesome Lists
-
The Top 10 GitHub Repositories Making Waves ๐๐
Software Engineering Blogs
-
Kyutai AI research lab with a $330M budget that will make everything open source
He appears to be the original creator of the โAwesome Xโ repo: https://github.com/sindresorhus/awesome
-
โจ7 Github Repositories to Master React
Awesome React
-
Do you know any books about programming worth reading?
I'm just going to leave this here: awesome git repo
-
No More Problems With GitHub Issues
You don't need any particular requirement to consult issues section on GitHub. If you need a place to follow along this post, my chosen repository for today's blog post is Awesome.
-
Artist for Hire?
I have an awesome list GitHub repository that needs a few icons & a banner made. I was wondering if any students in graphic design would be willing to commission a few for me? I'm willing to pay either hourly, or by the project and can pay cash or venmo. Note that the art will end up as CC0, so you'd essentially be waiving any right to the artwork.
-
Pulling my site from Google over AI training
yah, come to think of it in the curated space, this reminds me of that awesome X family of github pages. Looks like someone compiled a bunch of them here https://github.com/sindresorhus/awesome#databases. I have found those to be highly valuable treasure troves pregnant with rich and relevant information.
-
Top 10 "Must Have" Repositories for Web Developers
10. Awesome
What are some alternatives?
Node RED - Low-code programming for event-driven applications
free-for-dev - A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
daisyui - ๐ผ ๐ผ ๐ผ ๐ผ ๐ผ โThe most popular, free and open-source Tailwind CSS component library
blockly - The web-based visual programming editor.
vitepress - Vite & Vue powered static site generator.
Godot - Godot Engine โ Multi-platform 2D and 3D game engine
MacType-Profile - Best mactype experience
processing - Source code for the Processing Core and Development Environment (PDE)
TOAST UI Editor - ๐๐ Markdown WYSIWYG Editor. GFM Standard + Chart & UML Extensible.
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
developer-roadmap - Interactive roadmaps, guides and other educational content to help developers grow in their careers.