scatter
godot_scatter_plugin
scatter | godot_scatter_plugin | |
---|---|---|
11 | 1 | |
1,880 | 181 | |
- | - | |
7.4 | 2.6 | |
4 days ago | over 2 years ago | |
GDScript | GDScript | |
MIT License | - |
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scatter
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How to convenient place many scene instance/objects with collision?
As many of you know, there is an addon called ProtonScatter (https://github.com/HungryProton/scatter) that allows you to conveniently place meshes and scene instances. However, I noticed that it ignores any collision in the scene wich it instance. So, is there really no way to enable collision in this plugin? Or there is another some way to conveniently place objects with a collision(For example trees), because just copying under a hundred trees is not very convenient. Sorry if it's stupid question. Thank you in advance!
- How do you properly use MultiMesh in Godot 4? I'm trying to making random instances of my grass mesh(obj) on top of the ground I keep getting this invalid mesh error
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Combining an animated sequence with combat worked out, can't wait to make some "oh shit" moments for the players
Also, if you haven't tried https://github.com/HungryProton/scatter yet, this is your sign to use it. It saves so much time it's insane.
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What Godot plugins do you find useful?
Sure https://github.com/HungryProton/scatter
- How's My Port from Godot 3 to Godot 4 Doing? / 'Penitent' Devlog 17
- Godot or Unity?
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RayCasting within a Multimesh (Project onto Geometry)
So basically I am trying to project a MultiMesh index onto geometry without using heightmaps, similar to u/HungryProton's Scatter Plugin.
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Hello! I want to contribute to an open source tool project for Godot. Which one would you recommend?
Some addons/modules i used: Scatter, Smart2DShape, Anima, Goost and of course all of Zylans's stuff.
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How to randomly place foliage around a level (3D)
There's also this tool/plugin https://github.com/HungryProton/scatter. Haven't used it myself but it seems pretty powerful, if you don't want to just make use of it there source is there to be read so you can base your own system off of it.
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Scatter V2 - My free add-on to randomly place props, now available with more features and better UX!
Grab it on GitHub: https://github.com/HungryProton/scatter
godot_scatter_plugin
What are some alternatives?
SmartShape2D - A 2D Terrain Tool for Godot
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
Goost - A general-purpose, extensible and customizable C++ extension for Godot Engine.
godot_terrain_plugin - 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED]
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
anima - Godot: run sequential and parallel animations with less code
godot-aseprite-wizard - Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
awesome-godot - A curated list of free/libre plugins, scripts and add-ons for Godot
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!