How to randomly place foliage around a level (3D)

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  • godot_terrain_plugin

    Discontinued 3D Terrain plugin for Godot Engine [NO LONGER MAINTAINED]

  • P.S - I am using this terrain generator. https://github.com/Zylann/godot_terrain_plugin

  • scatter

    Godot engine addon to randomly fill an area with props or other scenes

  • There's also this tool/plugin https://github.com/HungryProton/scatter. Haven't used it myself but it seems pretty powerful, if you don't want to just make use of it there source is there to be read so you can base your own system off of it.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • godot_heightmap_plugin

    HeightMap terrain for Godot implemented in GDScript

  • What about get_height_at(x: int, y: int) in HTerrainData? So something like this:

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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