scalu
BlenderSourceTools
scalu | BlenderSourceTools | |
---|---|---|
3 | 12 | |
54 | 210 | |
- | - | |
5.8 | 4.6 | |
8 months ago | about 1 month ago | |
Python | Python | |
GNU Affero General Public License v3.0 | - |
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scalu
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Tic Tac Toe in Dev Console using scripts
This was made using scalu, a programming language for scripting! The compiled script to use in game is here. It should work in any game with the quake alias type scripting system. If you would like to see the scalu source code, here. I do warn you it is completely spaghetti though😅
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Tic tac toe script with “AI”
This was made with scalu: https://github.com/ArgosOfIthica/scalu
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Looping a command chain
I wrote a scalu script that spams build and destroy that is turned on and off by a toggle, using the wait command. wait is set to 100, but you can change it to whatever suits you. Check the wiki about wait usage; if your server doesn't allow it and you don't do a check for it, it will cause your game to hang.
BlenderSourceTools
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Trying to import "No More Room in Hell" models and animations but failed
Hi, I am trying to import NMRiH models and animation into blender, I tried Blender Source Tool SourceIO and plumberr, but none of them works. If these tools can't do this job, is there any other tool can help me?
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3D printing titans/pilots
I forgot to mention that you’ll also need either the Blender Source Tools addon or the Semodel import/export addon, depending on which file format Legion+ spits out. It’s been a while since I’ve touched it but you’ll need to use the former for .qc files and the latter for .semodel files.
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Porting A Blender Model to Gmod
Import it with Blender Source Tools, using the SMD. Make sure it's the SMD and not the qc or anything else, and delete the mesh
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Is there any place I could get the model for Heavy's Tomislav weapon?
You will need VTFEdit for the textures, GCFScape for extracting, Crowbar for decompiling the model and Blender Source Tools for importing the model.
- i have no clue if i'm retarded or what, but i've been trying to make my own mod for awhile now
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CSGO Models
Use GCFScape to export the .mdl from the CS:GO VPK (in the "csgo" root directory) and use Crowbar to decompile into .smd. You can then use Blender Source Tools to open the files in Blender, where they can be exported to .obj or .fbx if necessary.
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Need help with porting gmod playermodel to tower unite
Next import created qc into Blender using Blender Source Tools.
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Tried to stitch HL2 maps together in blender but the maps dont align. I expected it, yet i am still disappointed.
http://steamreview.org/BlenderSourceTools/ Helps blender to import more stuff
- Does anyone know how to edit a SFM model into blender?
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Alternatives to Maya and blender to open .MDL files and animations?
Blender Source Tools, to open any models that SourceIO didn't manage to (though you will need to decompile those, e.g. using Crowbar), or for exporting DMX/SMD files for your own maps
What are some alternatives?
GModCEFCodecFix - 🛠 Automatic Patching/Updating of GMod CEF. Also fixes macOS/Linux launch issues
SourceIO - SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps
mastercomfig - A modern customization framework for Team Fortress 2
SourceOps - A more convenient alternative to Blender Source Tools.
fake-stattrak - Apply kills to your stattrak and strange weapons in CSGO and TF2 without doing anything
Plumber - A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
tf2-res-file-list - List of most Team Fortress 2 HUD resource files with screenshots
CmdMenuGenerator - A generator for efficient creation of recursively-nested voicemenus for commands.
Crowbar - Crowbar - GoldSource and Source Engine Modding Tool
BEE2.4 - Tool to mod Portal 2's Puzzlemaker
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.